Posted March 16, 20232 yr It says I have duplicate mods and I don't know which it is. Crash Log... https://pastebin.com/tV146REv
March 16, 20232 yr Check if a crash-report has been generated which contains the names of the duplicate mods. or you might have to check manually
March 16, 20232 yr Author It was Jei and Rei, but now a new error "Exit Code -1" https://pastebin.com/ssnR2nw9
March 16, 20232 yr Quote java.lang.NullPointerException: Cannot read field "playOnLoad" because "me.ichun.mods.ding.common.Ding.config" is null at me.ichun.mods.ding.common.core.EventHandlerClient.postInit(EventHandlerClient.java:35) ~[Ding-1.19.2-Forge-1.4.0.jar%23506!/:1.4.0] {re:mixin,re:classloading} Issue with the Ding mod. Check you have the latest version then contact the mod author. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
March 16, 20232 yr Author After changing it to a previous version of the mod, it looks like it has been fixed. Later it said some mods required Forge 43.2.1 when I had 43.2.0 so I changed that, now I have this... https://pastebin.com/JfNhQ9uT Thank you by btw!
March 16, 20232 yr Quote [18:20:10] [modloading-worker-0/ERROR]: Failed to create mod instance. ModID: rftoolsbase, class mcjty.rftoolsbase.RFToolsBase java.lang.NoSuchMethodError: 'void mcjty.rftoolsbase.setup.ModSetup.createTab(java.lang.String, java.util.function.Supplier)' at mcjty.rftoolsbase.setup.ModSetup.<init>(ModSetup.java:20) ~[rftoolsbase-1.19.1-4.0.4.jar%23644!/:1.19.1-4.0.4] Issue with rftoolsbase. Check you have the latest version then contact the mod author. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
March 16, 20232 yr Quote Caused by: java.lang.NoSuchMethodError: 'void mcjty.deepresonance.setup.ModSetup.createTab(java.lang.String, java.util.function.Supplier)' at mcjty.deepresonance.setup.ModSetup.<init>(ModSetup.java:20) ~[deepresonance-1.19-4.0.8.jar%23501!/:1.19-4.0.8] Now its deepresonance. This is the wrong way to build a modpack. You should not to try to build a modpack by dumping a large number of mods in your mod folder and hope it works. The purpose of this forum is not so you can put the work of building/debugging your modpack on us. If you just keep asking us what the problem is after each fix, eventually you are going to a hit a problem that doesn't have an obvious cause. Then we will no idea which of the 100 or so mods is causing the problem. Instead add mods in small groups and test it. It will be easier to track down which mod is causing a problem. It is one of the few mods you just added. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
March 16, 20232 yr Author I'm sorry about the repeats, but I can reach the main menu now... Creating a world now crashes, I assume that I should remove the incompatibles or something? https://pastebin.com/WStKENXq
March 17, 20232 yr Always post a link to the full log and/or crash report. All you posted is a list of the datapacks. The part where it says "incompatible" is a red-herring. It just means a lot of mods haven't updated their datapack version ids. This is not a real problem unless you have a mod or datapack that really does need some bleeding edge datapack feature (unlikely). Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
March 17, 20232 yr Then post it on gist/github or split it up into smaller files. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
March 17, 20232 yr Author Never mind this is the full crash report (instead of the full log) https://pastebin.com/DQKjnLhx
March 17, 20232 yr Quote java.lang.IllegalStateException: Feature order cycle found, involved sources: [Reference{ResourceKey[minecraft:worldgen/biome / minecraft:sunflower_plains]=net.minecraft.world.level.biome.Biome@135cc622}, Reference{ResourceKey[minecraft:worldgen/biome / biomesoplenty:mystic_grove]=net.minecraft.world.level.biome.Biome@61378dfd}] You have this problem: https://misode.github.io/guides/feature-order-cycle/ Which is a conflict between mods in their worldgen configuration. In your case it can't workout how to do the biome blending for sunflower_plains. One of the mods mentioned is biomesoplenty, the error doesn't say which are the other(s). Like I suggested above, you have a hit a problem that is not easy to debug from just the log. So the only way to find the other mod is to experiment with removing mods until the problem goes away. Backup any worlds you care about before removing mods. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
March 17, 20232 yr Author I'll start doing that in a couple days time (don't have time), I'll let you know when I'm done or if I need help!
March 17, 20232 yr You can also ask the biomesoplenty developers or search their bug reports to see if the conflicting is already known for sunflower_plains. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
March 17, 20232 yr Author I have been doing what you said and when I added Yung's Mods I got this... https://pastebin.com/Z2QNh4E3
March 18, 20232 yr Quote java.lang.NullPointerException: Cannot invoke "net.minecraft.client.multiplayer.ClientPacketListener.m_6198_()" because the return value of "net.minecraft.client.Minecraft.m_91403_()" is null at net.minecraftforge.network.simple.SimpleChannel.sendToServer(SimpleChannel.java:87) ~[forge-1.19.2-43.2.1-universal.jar%23466!/:?] {re:classloading} at net.yezon.theabyss.init.TheabyssModKeyMappings$1.m_7249_(TheabyssModKeyMappings.java:34) ~[TA-0.8.5-1.19.2.jar%23446!/:?] {re:classloading} Some issue with the the abyss mod's key mappings. Check you have the latest version then contact the mod author. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
March 18, 20232 yr Author I had The Abyss installed for awhile since I was installing alphabetically and only now after adding Yungs Better "structure" mods it crashed... then I installed the other mods one by one, and it didn't crash???
March 19, 20232 yr Sounds like a conflict between these mods then? Check you have the latest versions then contact the mod authors. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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