Posted September 15, 201312 yr Hello there, I'm very close to finishing a new mod, but MinecraftForge won't let me finish my job :c I want to register an event handler - no big deal, but MinecraftForge won't let me. I've set up anything that I need, but it won't call the events. There must be something I can't see. OverlayMod.java package net.sep87x.steamol; import java.io.File; import java.util.ArrayList; import java.util.HashMap; import net.minecraftforge.common.MinecraftForge; import net.sep87x.steamol.network.JobPlanetMinecraft; import net.sep87x.steamol.network.PMCTag; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.registry.TickRegistry; import cpw.mods.fml.relauncher.Side; @Mod(modid = OverlayMod.MOD_MODID, name = OverlayMod.MOD_NAME, version = OverlayMod.MOD_VERSION) @NetworkMod(clientSideRequired = true, serverSideRequired = false) public class OverlayMod { /* a lot of uninteresting, secret fields. please ignore */ public GamingSession session; @EventHandler public void onInit(FMLInitializationEvent event) { // secret code ... unnecessary session = new GamingSession(); MinecraftForge.EVENT_BUS.register(session); } } GamingSession.java package net.sep87x.steamol; import java.text.DateFormat; import java.util.ArrayList; import java.util.Date; import net.minecraft.client.entity.EntityClientPlayerMP; import net.minecraft.client.entity.EntityPlayerSP; import net.minecraftforge.event.ForgeSubscribe; import net.minecraftforge.event.entity.item.ItemTossEvent; import net.minecraftforge.event.entity.living.LivingAttackEvent; public class GamingSession { private Date startDate; private float statTossedItems, statPlayerDamageTaken = 0; public GamingSession() { this.startDate = new Date(); } /** * @return A integer array with the time listed as follows. { SECONDS, MINUTES, HOURS } */ public ArrayList<Integer> getDuration() { ArrayList<Integer> timeDecoded = new ArrayList<Integer>(); Date now = new Date(); long timeInMilliseconds = now.getTime() - startDate.getTime(); long timeInSeconds = timeInMilliseconds / 1000; long timeInMinutes = timeInSeconds / 60; long timeInHours = timeInMinutes / 60; timeInSeconds = timeInSeconds % 60; timeInMinutes = timeInMinutes % 60; timeInHours = timeInHours % 60; timeDecoded.add(new Double(Math.floor(timeInSeconds)).intValue()); timeDecoded.add(new Double(Math.floor(timeInMinutes)).intValue()); timeDecoded.add(new Double(Math.floor(timeInHours)).intValue()); return timeDecoded; } @ForgeSubscribe public void onItemToss(ItemTossEvent event) { ++statTossedItems; System.out.println(statTossedItems); } @ForgeSubscribe public void onLivingAttack(LivingAttackEvent event) { if (event.entity instanceof EntityClientPlayerMP) { statPlayerDamageTaken += event.ammount; } } } There's no output on the console, which means that the methods won't be called. Any help? Greets from Germany ~sep87x
September 15, 201312 yr Author Try adding a debug println right after you register the EventHandler class. It might not get printed if anything before it in the method throws any exception. Guava's EventBus (which is what FML uses for the @EventHandler) is a bit funky if an event handler method throws an exception: it get's silently ignored. Tried it, but it prints the debug message in the console, so it should work. @EventHandler public void onInit(FMLInitializationEvent event) { session = new GamingSession(); MinecraftForge.EVENT_BUS.register(session); System.out.println("DEBUG :3"); } 2013-09-15 12:53:12 [information] [sTDOUT] DEBUG :3
September 15, 201312 yr Try using FMLPreInitializationEvent Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
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