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Dawncraft server crash on startup using Apex MC Hosting


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java.lang.Error: ServerHangWatchdog detected that a single server tick took 60.01 seconds (should be max 0.05)

Something is taking too long on the server thread.

 

The only clue in what you post is something trying to force load chunks using a command:

Quote

at net.minecraft.server.commands.ForceLoadCommand$$Lambda$21969/0x0000000803804790.run(Unknown Source) ~[?:?] {}

at com.mojang.brigadier.CommandDispatcher.execute(CommandDispatcher.java:263) ~[brigadier-1.0.18.jar%2324!/:?] {}

Which might not be cause, it is just what is running when the 60 second timeout happened.

 

I suggest you speak to the dawncraft modpack authors.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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  • 2 weeks later...

max-tick-timeout in server.properties

 

But that's not a proper solution.

If something is taking more than 60 seconds on the server thread, it is badly designed. The modpack or mod authors should fix it.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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