Posted April 8, 20232 yr I've been modding forge and fabric for a while now. Why does forge use its DeferredRegister instead of vanilla registries?
April 8, 20232 yr https://forge.gemwire.uk/wiki/Registration You don't have to use DeferredRegister. You can use RegisterEvent instead. But DeferredRegister is recommended as less error prone. As to the difference. Fabric unfreezes the registries throughout the mod loading process. That makes it simpler and gives you more flexibility, but it is inherently unsafe and can lead to bugs if you don't know what you are doing. Forge only lets you register things when it is safe to do so. Forge has a state model that defines when things should be done, see its ModLoadingStages. e.g. with forge it is guaranteed that all custom registries including those created by other mods exist before any mods start registering objects. The use of the well defined state model, allows forge to run certain parts of the mod loading in parallel (in principle speeding it up). Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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