Posted April 8, 20232 yr I'm thinking of creating a library type modpack but the text limit in books is far too small, Is there any way to increase the text and chapter limit? (I'm unsure if this would be the proper place to add. I know java and how to create mods just not this specific type.)
April 8, 20232 yr I don't know if you can change the vanilla behavior, never thought about this. However one quick way I can think of is to create your own custom book item that defines how many pages or character per page to have, and of course create the GUI accordingly Don't blame me if i always ask for your help. I just want to learn to be better
April 8, 20232 yr The limits used by books come from the limits of NBT (used for networking and storing to file) which in turn come from legacy limits imposed by java serialization. If you look at java's DataOutput.writeUTF() it says the maximum size is 65535 characters. Minecraft actually uses 1/2 that, 32767, presumably in case all characters are double byte? If you want to increase the limits you would need to change how the page's text gets stored in NBT. e.g. using a List of Strings instead of a single String for each page. That would change the serialization format. For the vanilla books, that's not something Forge would do. Because Forge supports being a "vanilla" server for vanilla clients. Changing the serialization format would break the vanilla clients. Changing other fields like the number of pages or title length would also likely break the expectations of the vanilla guis. So basically if you want to do this, you would need to create your own book items and probably your own custom blocks like the Lectern and Bookshelves to support them. The problem with doing that is that things like the (Enchanted)BookItem are hardcoded by Mojang into the enchanting code. And not just the class, the actual object instances. There are probably other hardcodings? Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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