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Posted

Hello

first of all im pretty new to java.

So i would like to render health value as overlay.

 I was able to make the overlay and have it display on screen but i have a problem.

i dont know how to store the value get entity health, get absorption and get entity maxhealth amount so i can use them in my IngameOverlay.

if anyone could give me some advice it would be nice.

thank you.

@Mod.EventBusSubscriber(modid =Rpgskill.MOD_ID,value ={Dist.CLIENT},bus = Mod.EventBusSubscriber.Bus.MOD)
public class Register {
    @SubscribeEvent
    public static void register(FMLClientSetupEvent event) {
        OverlayRegistry.registerOverlayAbove(HOTBAR_ELEMENT, "test", HealthOverlay.HUD_HEALTH);


    }
}
public class HealthOverlay {


   	public static final IIngameOverlay HUD_HEALTH = (gui, poseStack, partialTicks, width, height) -> {
        String toDisplay = LifeData.getPlayerHealth() + " / " + LifeData.getPlayerMaxHealth();
        int x = 0;
        int y = 0;
        if (true) {
            gui.getFont().draw(poseStack, toDisplay, x, y, 0xF800);
        }
    };
}
public class LifeData {


    Player entity = Minecraft.getInstance().player;

    private static float playerHealth ;
    private static float playerMaxHealth;
    private float h=entity.getHealth()+entity.getAbsorptionAmount();
    private float maxh = entity.getMaxHealth();


    public static float getPlayerHealth() {
        return playerHealth;
    }

    public static float getPlayerMaxHealth() {
        return playerMaxHealth;
    }

 

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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