Posted May 2, 20232 yr I am currently making a pipe mod. I currently store the blockpos of the extracting inventory to the nbt of my TileEntity, but how do i then (after reading the nbt) load the TileEntity at that blockPos? because the level of the TileEntity is null at this point. Thx
May 2, 20232 yr https://github.com/MinecraftForge/MinecraftForge/blob/0ae63b0b07cd61c204383c6c59bd643e80a32c86/src/main/java/net/minecraftforge/common/extensions/IForgeBlockEntity.java#L83 Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.