Feroov Posted May 2, 2023 Posted May 2, 2023 So I'm trying to add piercing by default already applied to my custom ranged weapon, I got this currently, I did this in the past but I forgot, I do remember it had something to do with getDefaultInstance: @Override public ItemStack getDefaultInstance() { ItemStack defaultInstance = new ItemStack(this); EnchantmentHelper.setEnchantments(Collections.singletonMap(Enchantments.PIERCING, 1), defaultInstance); return defaultInstance; } Thank you so much in advance Quote
Feroov Posted May 2, 2023 Author Posted May 2, 2023 #Edit Apparently getDefaultInstance is maybe not what we're looking for, in that case what can we do? Quote
warjort Posted May 2, 2023 Posted May 2, 2023 (edited) getDefaultInstance() is what you want, assuming that is what is actually used to create the ItemStack which is not always true. e.g. new ItemStack(item, 1) wouldn't call that method. For recipes you will likely need to use the Forge NBT extension: https://docs.minecraftforge.net/en/latest/resources/server/recipes/#additional-features or you might want create a custom recipe type with its own assemble() to do it programmatically https://docs.minecraftforge.net/en/latest/resources/server/recipes/custom/#recipe And loot tables have a number of LootItemFunctions for enchanting. Edited May 2, 2023 by warjort Quote Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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