Kakarotvg Posted September 26, 2013 Share Posted September 26, 2013 Okay so I got it to open the gui, but now it closes automatically when opening here is the code block class package kakarotvg.omega.blocks; import kakarotvg.omega.Omega; import kakarotvg.omega.Reference; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.Icon; import net.minecraft.world.World; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class BlockTealWorkbench extends Block { @SideOnly(Side.CLIENT) private Icon workbenchIconTop; @SideOnly(Side.CLIENT) private Icon workbenchIconFront; public BlockTealWorkbench(int id) { super(id, Material.wood); this.setCreativeTab(CreativeTabs.tabDecorations); } @SideOnly(Side.CLIENT) /** * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata */ public Icon getIcon(int par1, int par2) { return par1 == 1 ? this.workbenchIconTop : (par1 == 0 ? Block.planks.getBlockTextureFromSide(par1) : (par1 != 2 && par1 != 4 ? this.blockIcon : this.workbenchIconFront)); } @SideOnly(Side.CLIENT) /** * When this method is called, your block should register all the icons it needs with the given IconRegister. This * is the only chance you get to register icons. */ public void registerIcons(IconRegister par1IconRegister) { this.blockIcon = par1IconRegister.registerIcon(Reference.MOD_ID + ":" + this.getTextureName() + "_side"); this.workbenchIconTop = par1IconRegister.registerIcon(Reference.MOD_ID + ":" + this.getTextureName() + "_top"); this.workbenchIconFront = par1IconRegister.registerIcon(Reference.MOD_ID + ":" + this.getTextureName() + "_front"); } /** * Called upon block activation (right click on the block.) */ @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) { { if (!player.isSneaking()) { player.openGui(Omega.instance, 0, world, x, y, z); return true; } else { return false; } } } } container class package kakarotvg.omega.container; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryCraftResult; import net.minecraft.inventory.InventoryCrafting; import net.minecraft.inventory.Slot; import net.minecraft.inventory.SlotCrafting; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.CraftingManager; import net.minecraft.world.World; public class ContainerTealworkbench extends Container { /** The crafting matrix inventory (3x3). */ public InventoryCrafting craftMatrix = new InventoryCrafting(this, 3, 3); public IInventory craftResult = new InventoryCraftResult(); private World worldObj; private int posX; private int posY; private int posZ; public ContainerTealworkbench(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5) { this.worldObj = par2World; this.posX = par3; this.posY = par4; this.posZ = par5; this.addSlotToContainer(new SlotCrafting(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 124, 35)); int l; int i1; for (l = 0; l < 3; ++l) { for (i1 = 0; i1 < 3; ++i1) { this.addSlotToContainer(new Slot(this.craftMatrix, i1 + l * 3, 30 + i1 * 18, 17 + l * 18)); } } for (l = 0; l < 3; ++l) { for (i1 = 0; i1 < 9; ++i1) { this.addSlotToContainer(new Slot(par1InventoryPlayer, i1 + l * 9 + 9, 8 + i1 * 18, 84 + l * 18)); } } for (l = 0; l < 9; ++l) { this.addSlotToContainer(new Slot(par1InventoryPlayer, l, 8 + l * 18, 142)); } this.onCraftMatrixChanged(this.craftMatrix); } /** * Callback for when the crafting matrix is changed. */ @Override public void onCraftMatrixChanged(IInventory par1IInventory) { this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj)); } /** * Called when the container is closed. */ @Override public void onContainerClosed(EntityPlayer par1EntityPlayer) { super.onContainerClosed(par1EntityPlayer); if (!this.worldObj.isRemote) { for (int i = 0; i < 9; ++i) { ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i); if (itemstack != null) { par1EntityPlayer.dropPlayerItem(itemstack); } } } } public boolean canInteractWith(EntityPlayer par1EntityPlayer) { return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != Block.workbench.blockID ? false : par1EntityPlayer.getDistanceSq((double) this.posX + 0.5D, (double) this.posY + 0.5D, (double) this.posZ + 0.5D) <= 64.0D; } /** * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that. */ @Override public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2) { ItemStack itemstack = null; Slot slot = (Slot) this.inventorySlots.get(par2); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (par2 == 0) { if (!this.mergeItemStack(itemstack1, 10, 46, true)) { return null; } slot.onSlotChange(itemstack1, itemstack); } else if (par2 >= 10 && par2 < 37) { if (!this.mergeItemStack(itemstack1, 37, 46, false)) { return null; } } else if (par2 >= 37 && par2 < 46) { if (!this.mergeItemStack(itemstack1, 10, 37, false)) { return null; } } else if (!this.mergeItemStack(itemstack1, 10, 46, false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack) null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(par1EntityPlayer, itemstack1); } return itemstack; } public boolean func_94530_a(ItemStack par1ItemStack, Slot par2Slot) { return par2Slot.inventory != this.craftResult && super.func_94530_a(par1ItemStack, par2Slot); } } gui class package kakarotvg.omega.gui; import kakarotvg.omega.Reference; import kakarotvg.omega.container.ContainerTealworkbench; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class Guitealworkbench extends GuiContainer { private static final ResourceLocation craftingTableGuiTextures = new ResourceLocation(Reference.MOD_ID, "textures/gui/tealtable.png"); public Guitealworkbench(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5) { super(new ContainerTealworkbench(par1InventoryPlayer, par2World, par3, par4, par5)); } /** * Draw the foreground layer for the GuiContainer (everything in front of the items) */ protected void drawGuiContainerForegroundLayer(int par1, int par2) { this.fontRenderer.drawString(I18n.getString("container.crafting"), 28, 6, 4210752); this.fontRenderer.drawString(I18n.getString("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } /** * Draw the background layer for the GuiContainer (everything behind the items) */ protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(craftingTableGuiTextures); int k = (this.width - this.xSize) / 2; int l = (this.height - this.ySize) / 2; this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); } } guihandler package kakarotvg.omega.handlers.gui; import kakarotvg.omega.container.ContainerComputer; import kakarotvg.omega.container.ContainerTealworkbench; import kakarotvg.omega.container.Containerunderworldchest; import kakarotvg.omega.entity.tileentity.TileEntityComputerEntity; import kakarotvg.omega.getinv.UnderworldChestgetinv; import kakarotvg.omega.gui.ComputerGui; import kakarotvg.omega.gui.Guitealworkbench; import kakarotvg.omega.gui.UChestGui; import kakarotvg.omega.handlers.tileentity.TileEntityHandler; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import cpw.mods.fml.common.network.IGuiHandler; public class GuiHandler implements IGuiHandler { @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tileentity = world.getBlockTileEntity(x, y, z); if (tileentity instanceof TileEntityComputerEntity) { return new ContainerComputer(player.inventory, (TileEntityComputerEntity) tileentity); } if (UnderworldChestgetinv.getInventory(world, x, y, z) != null) { return new Containerunderworldchest(player.inventory, UnderworldChestgetinv.getInventory(world, x, y, z)); } switch (ID) { case 0: return ID == 0 && world.getBlockId(x, y, z) == TileEntityHandler.tealworkbench.blockID ? new ContainerTealworkbench(player.inventory, world, x, y, z) : null; } return true; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tileentity = world.getBlockTileEntity(x, y, z); if (tileentity instanceof TileEntityComputerEntity) { return new ComputerGui(player.inventory, (TileEntityComputerEntity) tileentity); } if (UnderworldChestgetinv.getInventory(world, x, y, z) != null) { return new UChestGui(player.inventory, UnderworldChestgetinv.getInventory(world, x, y, z)); } switch (ID) { case 0: return ID == 0 && world.getBlockId(x, y, z) == TileEntityHandler.tealworkbench.blockID ? new Guitealworkbench(player.inventory, world, x, y, z) : null; } return true; } } Quote if (You.likescoding == false){ You.goaway; } Link to comment Share on other sites More sharing options...
Kakarotvg Posted September 26, 2013 Author Share Posted September 26, 2013 I didn't blindly copy and paste, I went through and attempted to understand each segment of code. I just happened to miss one Quote if (You.likescoding == false){ You.goaway; } Link to comment Share on other sites More sharing options...
Kakarotvg Posted September 26, 2013 Author Share Posted September 26, 2013 Look at your canInteractWith method. It's pretty obvious why it's broken. (Hint hint: this happens if you blindly copy & paste code!) but anyways thanks, that was the only thing I happened to miss when I was typing the code unfortunately. Quote if (You.likescoding == false){ You.goaway; } Link to comment Share on other sites More sharing options...
ItsTheRuski Posted September 27, 2013 Share Posted September 27, 2013 Wait so what is wrong with the method? Quote Link to comment Share on other sites More sharing options...
Kakarotvg Posted September 27, 2013 Author Share Posted September 27, 2013 I was using the block id for the normal crafting table, not my custom one Quote if (You.likescoding == false){ You.goaway; } Link to comment Share on other sites More sharing options...
ArcticWolfz Posted November 23, 2013 Share Posted November 23, 2013 when i try this code it says A mod tried to open a gui on the server without being a NetworkMod but i was on singleplayer @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) { { if (!player.isSneaking()) { player.openGui(What goes Here?.instance, 0, world, x, y, z); return true; } else { return false; } } } Quote Link to comment Share on other sites More sharing options...
Mecblader Posted November 24, 2013 Share Posted November 24, 2013 add: @NetworkMod(clientSideRequired = true, serverSideRequired = false) after the initialization of your mod. Quote Don't be afraid to ask question when modding, there are no stupid question! Unless you don't know java then all your questions are stupid! Link to comment Share on other sites More sharing options...
ArcticWolfz Posted November 24, 2013 Share Posted November 24, 2013 i get error at TileEntityHandler in guihandler class Block class package net.craftyx.mod.block.altar; import java.util.Random; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.craftyx.mod.Craftyx; import net.craftyx.mod.item.transmutationGem; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.inventory.GuiCrafting; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.src.ModLoader; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class TransmutationAltar extends Block{ public TransmutationAltar(int id, Material material) { super(id, material); this.setHardness(2F); this.setResistance(2F); this.setLightValue(0F); this.setStepSound(Block.soundStoneFootstep); this.setCreativeTab(Craftyx.craftyxTab); this.setBlockUnbreakable(); this.getMobilityFlag(); } /** * Called upon block activation (right click on the block.) */ @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) { { if (!player.isSneaking()) { player.openGui(Craftyx.instance, 0, world, x, y, z); return true; } else { return false; } } } @SideOnly(Side.CLIENT) public void registerIcons(IconRegister iconRegister) { this.blockIcon = iconRegister.registerIcon(Craftyx.modid + ":" + this.getUnlocalizedName().substring(5)); } } Container class package net.craftyx.mod.block.altar; import net.craftyx.mod.Craftyx; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryCraftResult; import net.minecraft.inventory.InventoryCrafting; import net.minecraft.inventory.Slot; import net.minecraft.inventory.SlotCrafting; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.CraftingManager; import net.minecraft.world.World; public class ContainerTransmutationAltar extends Container { /** The crafting matrix inventory (3x3). */ public InventoryCrafting craftMatrix = new InventoryCrafting(this, 3, 3); public IInventory craftResult = new InventoryCraftResult(); private World worldObj; private int posX; private int posY; private int posZ; public ContainerTransmutationAltar(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5) { this.worldObj = par2World; this.posX = par3; this.posY = par4; this.posZ = par5; this.addSlotToContainer(new SlotCrafting(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 124, 35)); int l; int i1; for (l = 0; l < 3; ++l) { for (i1 = 0; i1 < 3; ++i1) { this.addSlotToContainer(new Slot(this.craftMatrix, i1 + l * 3, 30 + i1 * 18, 17 + l * 18)); } } for (l = 0; l < 3; ++l) { for (i1 = 0; i1 < 9; ++i1) { this.addSlotToContainer(new Slot(par1InventoryPlayer, i1 + l * 9 + 9, 8 + i1 * 18, 84 + l * 18)); } } for (l = 0; l < 9; ++l) { this.addSlotToContainer(new Slot(par1InventoryPlayer, l, 8 + l * 18, 142)); } this.onCraftMatrixChanged(this.craftMatrix); } /** * Callback for when the crafting matrix is changed. */ @Override public void onCraftMatrixChanged(IInventory par1IInventory) { this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj)); } /** * Called when the container is closed. */ @Override public void onContainerClosed(EntityPlayer par1EntityPlayer) { super.onContainerClosed(par1EntityPlayer); if (!this.worldObj.isRemote) { for (int i = 0; i < 9; ++i) { ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i); if (itemstack != null) { par1EntityPlayer.dropPlayerItem(itemstack); } } } } public boolean canInteractWith(EntityPlayer par1EntityPlayer) { return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != Craftyx.transmutationAltar.blockID ? false : par1EntityPlayer.getDistanceSq((double) this.posX + 0.5D, (double) this.posY + 0.5D, (double) this.posZ + 0.5D) <= 64.0D; } /** * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that. */ @Override public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2) { ItemStack itemstack = null; Slot slot = (Slot) this.inventorySlots.get(par2); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (par2 == 0) { if (!this.mergeItemStack(itemstack1, 10, 46, true)) { return null; } slot.onSlotChange(itemstack1, itemstack); } else if (par2 >= 10 && par2 < 37) { if (!this.mergeItemStack(itemstack1, 37, 46, false)) { return null; } } else if (par2 >= 37 && par2 < 46) { if (!this.mergeItemStack(itemstack1, 10, 37, false)) { return null; } } else if (!this.mergeItemStack(itemstack1, 10, 46, false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack) null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(par1EntityPlayer, itemstack1); } return itemstack; } public boolean func_94530_a(ItemStack par1ItemStack, Slot par2Slot) { return par2Slot.inventory != this.craftResult && super.func_94530_a(par1ItemStack, par2Slot); } } Gui class package net.craftyx.mod.block.altar; import net.craftyx.mod.Craftyx; import net.craftyx.mod.block.altar.*; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class Guitransmutationaltar extends GuiContainer { private static final ResourceLocation craftingTableGuiTextures = new ResourceLocation(Craftyx.modid, "textures/gui/guialtar.png"); public Guitransmutationaltar(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5) { super(new ContainerTransmutationAltar(par1InventoryPlayer, par2World, par3, par4, par5)); } /** * Draw the foreground layer for the GuiContainer (everything in front of the items) */ protected void drawGuiContainerForegroundLayer(int par1, int par2) { this.fontRenderer.drawString(I18n.getString("container.crafting"), 28, 6, 4210752); this.fontRenderer.drawString(I18n.getString("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } /** * Draw the background layer for the GuiContainer (everything behind the items) */ protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(craftingTableGuiTextures); int k = (this.width - this.xSize) / 2; int l = (this.height - this.ySize) / 2; this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); } } Guihandler class package net.craftyx.mod.block.altar; import net.craftyx.mod.block.altar.*; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import cpw.mods.fml.common.network.IGuiHandler; public class GuiHandler implements IGuiHandler { @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tileentity = world.getBlockTileEntity(x, y, z); switch (ID) { case 0: return ID == 0 && world.getBlockId(x, y, z) == TileEntityHandler.TransmutationAltar.blockID ? new ContainerTransmutationAltar(player.inventory, world, x, y, z) : null; } return true; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tileentity = world.getBlockTileEntity(x, y, z); switch (ID) { case 0: return ID == 0 && world.getBlockId(x, y, z) == /*here is the error--->*/ TileEntityHandler.TransmutationAltar.blockID ? new Guitransmutationaltar(player.inventory, world, x, y, z) : null; } return true; } } Quote Link to comment Share on other sites More sharing options...
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