Posted October 12, 201312 yr For example if i have those two pictures: https://dl.dropboxusercontent.com/u/184200482/img/multi_img_1.png[/img] https://dl.dropboxusercontent.com/u/184200482/img/multi_img_2.png[/img] And i want to create the following: https://dl.dropboxusercontent.com/u/184200482/img/multi_img_3.png[/img] Which method do i have to use? Thanks for your help.
October 12, 201312 yr In Item class, there is a method with IconRegister as argument. You can use it to #registerIcons(String).
October 12, 201312 yr Use multiple render passes and load a different icon texture in each. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
October 12, 201312 yr Author Use multiple render passes and load a different icon texture in each. Any good tutorial?
October 12, 201312 yr See my code here: https://github.com/Draco18s/Artifacts/blob/master/draco18s/artifacts/item/ItemArtifact.java While I'm using dozens of textures and figuring out which one to draw based on NBT data, the relevant info is there. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
October 13, 201312 yr Author See my code here: https://github.com/Draco18s/Artifacts/blob/master/draco18s/artifacts/item/ItemArtifact.java While I'm using dozens of textures and figuring out which one to draw based on NBT data, the relevant info is there. Thanks
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