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Crash when trying to load my "Mod"


American2050

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Well, first of all, let me say hello to everyone in the forum. And, as always, usually the first post of someone is asking help (but what can we do?)

 

Well, I have read the forum a lot already, and thanks to the forum and some tutorials I have my "First Mod" done (Meaning, it only does one thing at the moment, at it does work from Eclipse, but when I pack it to work in Minecraft, I get a crash)

 

Name of the package holding my mod in Eclipse is "ame.minecraftchef"

 

Let me point first what things I can see are "wrong" I notice that after compiling and "reobfuscating" what I do is go into "reobf/minecraft/ame" and there I select "minecraftchef" folder and I add it to a .zip file using winRar. What I can see there, is that I'm not including the textures files in the pack (so there is an error already)

 

The crash report is here "http://paste.minecraftforge.net/view/454d33e4"

 

Please let me know what other information you need, and if you need the .java files of my code.

 

I'm sure this is a very basic error, but I'm not very good with Java, so, that's why I ask you for help.

 

(PS: The mod adds Tomato seeds, you can plant them and when it's done you get Tomato. I know, it's nothing new, it's not much, but it's the first step of my project)

 

Thanks for your time guys.

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Thanks a lot man. My error was that (I was just following a tutorial) but yes, I also thought it was weird that I was not including the "ame" folder in my zip.

 

And another error was that in my CommonProxy file, I was making reference to "ame.letscook" the first package I made for my mod that I left there and changed to start in this one been much cleaner and more detailed.

 

Once I deleted all the ame.letscook related packages I saw that error and correct it as well.

 

Once again, thanks for your tip :) I finally can see in mod (in a .zip) and working in game.

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