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Posted

Hi, how would I search for dropped items in a radius around a coordinate?

 

I tried:

public static ArrayList<EntityItem> getEntityItemsInRadius(World world, double x, double y, double z, int radius){

 List list = world.getEntitiesWithinAABBExcludingEntity((Entity)null, AxisAlignedBB.getAABBPool().getAABB(x, y, z, x + 1.0D, y + 1.0D, z + 1.0D).expand(radius, radius, radius), IEntitySelector.selectInventories);

 ArrayList<EntityItem> result = new ArrayList<EntityItem>();

 for(int k = 0; k < list.size(); k++){
     
     if(list.get(k) instanceof EntityItem){

	 result.add((EntityItem) list.get(k));

     }
     
 }

 return result;

    }

 

but the length of the returned array list is always 0 even if I drop an item within the radius.

 

O.o

"Thinking that coding is the nerdy IT guy at work rebooting your computer is like thinking that music is what happens when the piano tuner comes round." - Ed Rex

Posted

Here's what I used:

 

List l = worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getAABBPool().getAABB(xCoord-3, yCoord-3, zCoord-3, xCoord+3, yCoord+3, zCoord+3));

 

And it worked.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Thanks for the feedback, but I tried it and the list size is 0 even if there are loads of items around the mod using this method:

 

public static List getEntityItemsInRadius(World world,
    double x, double y, double z, int radius) {

List list = world.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getAABBPool().getAABB(x-radius, y-radius, z-radius, x + radius, y + radius, z + radius));

return list;

    }

 

radius = 10

"Thinking that coding is the nerdy IT guy at work rebooting your computer is like thinking that music is what happens when the piano tuner comes round." - Ed Rex

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