SermisterOne Posted November 4, 2023 Posted November 4, 2023 (edited) Tried creating keymappings, but only mouse button one works, and both don't appear in mey binds menu So here's the code: @Mod(ExampleMod.MODID) public class ExampleMod { static KeyMapping y = new KeyMapping( "key.categories.misc1", // Will be localized using this translation key InputConstants.Type.KEYSYM, // Default mapping is on the keyboard GLFW.GLFW_KEY_Y, // Default key is P "key.categories.misc" // Mapping will be in the misc category ); /*static KeyMapping mb5 = new KeyMapping( "key.categories.misc1", // Will be localized using this translation key InputConstants.Type.MOUSE, // Default mapping is on the keyboard GLFW.GLFW_MOUSE_BUTTON_5, // Default key is P "key.categories.misc" // Mapping will be in the misc category );*/ public static final Lazy<KeyMapping> EXAMPLE_MAPPING = Lazy.of(() -> new KeyMapping( "key.categories.misc1", // Will be localized using this translation key InputConstants.Type.MOUSE, // Default mapping is on the keyboard GLFW.GLFW_MOUSE_BUTTON_5, // Default key is P "key.categories.misc" // Mapping will be in the misc category )/*...*/); public static int toggle = 0; // Define mod id in a common place for everything to reference public static final String MODID = "examplemod"; public ExampleMod() { IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus(); modEventBus.addListener(this::commonSetup); MinecraftForge.EVENT_BUS.register(this); ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.SPEC); } @SubscribeEvent public void onClientTick(ClientTickEvent event) { if (event.phase == TickEvent.Phase.END) { // Only call code once as the tick event is called twice every tick while (y.consumeClick()) { // Execute logic to perform on click here if(toggle == 0) { Minecraft.getInstance().player.connection.sendCommand("gamemode spectator"); toggle = 1; } else if(toggle == 1) { Minecraft.getInstance().player.connection.sendCommand("gamemode creative"); toggle = 0; } } while(EXAMPLE_MAPPING.get().consumeClick()) { Minecraft.getInstance().player.connection.sendCommand(Config.command); // Here I get command from config, can be any string } } } @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT) public static class ClientModEvents { @SubscribeEvent public void registerBindings(RegisterKeyMappingsEvent event) { event.register(y); event.register(EXAMPLE_MAPPING.get()); // tried both lazy and static keymapping } @SubscribeEvent public static void onClientSetup(FMLClientSetupEvent event) { } } @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.FORGE, value = Dist.CLIENT) public static class ClientForgeEvents { @SubscribeEvent public static void registerCommands(RegisterClientCommandsEvent event){ register(event.getDispatcher()); // I register my command here } } } What am I doing wrong there? Sorry if I posted it in the wrong section, I am new to forge forums Edited November 4, 2023 by SermisterOne Quote
Luis_ST Posted November 6, 2023 Posted November 6, 2023 Both KeyMappings you have created use the same name, also try to include the mod name. Have you tried to create a custom category? Quote
SermisterOne Posted November 6, 2023 Author Posted November 6, 2023 (edited) On 11/6/2023 at 1:10 PM, Luis_ST said: Both KeyMappings you have created use the same name, also try to include the mod name. Have you tried to create a custom category? Expand Is custom category specified in just keybind declaration? Does it need to be defined somewhere else? Only thing that changed after changing keybinds name to different strings is that Y one started working, they are still missing in key binds menu Edited November 6, 2023 by SermisterOne Quote
Luis_ST Posted November 6, 2023 Posted November 6, 2023 If i remember correctly the category is just a translation key, you must not register the category somewhere else Quote
SermisterOne Posted November 6, 2023 Author Posted November 6, 2023 On 11/6/2023 at 2:44 PM, Luis_ST said: If i remember correctly the category is just a translation key, you must not register the category somewhere else Expand Also, do I need to create translation files? Or just basic category/key bind names will work too? Quote
Luis_ST Posted November 6, 2023 Posted November 6, 2023 On 11/6/2023 at 3:07 PM, SermisterOne said: Also, do I need to create translation files? Expand It is recommended to use translation files, but if Vanilla does not find a translation for the specified key, the raw text will be displayed Quote
SermisterOne Posted November 7, 2023 Author Posted November 7, 2023 On 11/6/2023 at 8:06 PM, Luis_ST said: It is recommended to use translation files, but if Vanilla does not find a translation for the specified key, the raw text will be displayed Expand Maybe I'm registering them in wrong event? What about "@Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.FORGE(or MOD), value = Dist.CLIENT)" part? Quote
SermisterOne Posted November 7, 2023 Author Posted November 7, 2023 (edited) Aint no way I'm that stupid @SubscribeEvent public void registerBindings(RegisterKeyMappingsEvent event) { event.register(y); event.register(EXAMPLE_MAPPING.get()); // tried both lazy and static keymapping } this should be @SubscribeEvent public static void registerBindings(RegisterKeyMappingsEvent event) { event.register(y); event.register(EXAMPLE_MAPPING.get()); // tried both lazy and static keymapping } lmao Edited November 7, 2023 by SermisterOne Quote
SermisterOne Posted November 7, 2023 Author Posted November 7, 2023 Why the hell do forge docs contain this @SubscribeEvent public void registerBindings(RegisterKeyMappingsEvent event) { event.register(EXAMPLE_MAPPING.get()); } and not this @SubscribeEvent public static void registerBindings(RegisterKeyMappingsEvent event) { event.register(EXAMPLE_MAPPING.get()); } https://docs.minecraftforge.net/en/1.20.x/misc/keymappings/ Quote
Luis_ST Posted November 7, 2023 Posted November 7, 2023 There are many differnt ways to register an EventHandler: I know that the documents are outdated and do not contain all the necessary information, I am already working on it. Quote
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