Jump to content

Recommended Posts

Posted

Hi! I need help.

I'm trying to add a GUI config to my mod with buttons, so I tried this:
 

 Button RandomizeBtn = new Button(
	16, 22,
	98, 20,
	// Text shown on the button
	new StringTextComponent("text"),
	// Action performed when the button is pressed
	button -> {
		System.out.println('button clicked');
	}
);

 

but I can't click the button. any suggetions?

  • 2 weeks later...
Posted (edited)
@Override
    protected void init() {

this.optionsRowList = new OptionsRowList(
                this.minecraft, this.width, this.height,
                OPTIONS_LIST_TOP_HEIGHT,
                this.height - OPTIONS_LIST_BOTTOM_OFFSET,
                OPTIONS_LIST_ITEM_HEIGHT
        );

this.children.add(this.optionsRowList);

}



@Override
    public void render(MatrixStack matrixStack,
                       int mouseX, int mouseY, float partialTicks) {
        // First draw the background of the screen
        this.renderBackground(matrixStack);
        // Draw the title
        drawCenteredString(matrixStack, this.font, this.title.getString(),
                this.width / 2, TITLE_HEIGHT, 0xFFFFFF);

        // Call the super class' method to complete rendering
        super.render(matrixStack, mouseX, mouseY, partialTicks);
    }

 

and the button is shown normally

Edited by afunu
Posted
public final class Config extends Screen {
    /** Distance from top of the screen to this GUI's title */
    private static final int TITLE_HEIGHT = 8;
    private static final int OPTIONS_LIST_TOP_HEIGHT = 24;
    /** Distance from bottom of the screen to the options row list's bottom */
    private static final int OPTIONS_LIST_BOTTOM_OFFSET = 32;
    /** Height of each item in the options row list */
    private static final int OPTIONS_LIST_ITEM_HEIGHT = 25;

    /** Width of a button */
    private static final int BUTTON_WIDTH = 200;
    /** Height of a button */
    private static final int BUTTON_HEIGHT = 20;
    /** Distance from bottom of the screen to the "Done" button's top */
    private static final int DONE_BUTTON_TOP_OFFSET = 26;

    /** List of options rows shown on the screen */
    // Not a final field because this cannot be initialized in the constructor,
    // as explained below
    private OptionsRowList optionsRowList;

    public ModConfig() {
        // Use the super class' constructor to set the screen's title
        super(new StringTextComponent("test"));
    }

    private void AddButton(int n){
        for(int i=0; i<n ;i++) {
            this.optionsRowList.addBig(new IteratableOption(
                    "text",
                    // GameSettings argument unused for both getter and setter
                    (unused, newValue) -> DoNothing(),
                    (unused, option) -> new StringTextComponent("")
            ));
        }
    }

    @Override
    protected void init() {

        // Create the options row list
        // It must be created in this method instead of in the constructor,
        // or it will not be displayed properly
        this.optionsRowList = new OptionsRowList(
                this.minecraft, this.width, this.height,
                OPTIONS_LIST_TOP_HEIGHT,
                this.height - OPTIONS_LIST_BOTTOM_OFFSET,
                OPTIONS_LIST_ITEM_HEIGHT
        );

        AddButton(1);


        // Add the options row list as this screen's child
        // If this is not done, users cannot click on items in the list
        this.children.add(this.optionsRowList);

        List<Button> RandomizedBtns = new ArrayList<>();

        Button RandomizeBtn = new Button(
	16, 22,
	98, 20,
	// Text shown on the button
	new StringTextComponent("text"),
	// Action performed when the button is pressed
	button -> {
		System.out.println('button clicked');
	}
);

        
        RandomizedBtns.add(RandomizedBtns);

        this.addButton(RandomizeBtn);
        for(Button btn : RandomizedBtns){
            this.addButton(btn);
        }

        this.addButton(new Button(
                (this.width - BUTTON_WIDTH) / 2,
                this.height - DONE_BUTTON_TOP_OFFSET,
                BUTTON_WIDTH, BUTTON_HEIGHT,
                
                new StringTextComponent("Done"),
                
                button -> this.onClose()
        ));
    }

    @Override
    public void render(MatrixStack matrixStack,
                       int mouseX, int mouseY, float partialTicks) {
        // First draw the background of the screen
        this.renderBackground(matrixStack);
        // Draw the title
        drawCenteredString(matrixStack, this.font, this.title.getString(),
                this.width / 2, TITLE_HEIGHT, 0xFFFFFF);

        // Call the super class' method to complete rendering
        super.render(matrixStack, mouseX, mouseY, partialTicks);
    }
}

 

If I add the "AddBig" it works, but just for me. others need to install "configurator", but I don't want this mod

Posted
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.widget.list.OptionsRowList;
import net.minecraft.client.settings.IteratableOption;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;

import java.util.ArrayList;
import java.util.List;

 

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • that happens every time I enter a new dimension.
    • This is the last line before the crash: [ebwizardry]: Synchronising spell emitters for PixelTraveler But I have no idea what this means
    • What in particular? I barely used that mod this time around, and it's never been a problem in the past.
    • Im trying to build my mod using shade since i use the luaj library however i keep getting this error Reason: Task ':reobfJar' uses this output of task ':shadowJar' without declaring an explicit or implicit dependency. This can lead to incorrect results being produced, depending on what order the tasks are executed. So i try adding reobfJar.dependsOn shadowJar  Could not get unknown property 'reobfJar' for object of type org.gradle.api.internal.artifacts.dsl.dependencies.DefaultDependencyHandler. my gradle file plugins { id 'eclipse' id 'idea' id 'maven-publish' id 'net.minecraftforge.gradle' version '[6.0,6.2)' id 'com.github.johnrengelman.shadow' version '7.1.2' id 'org.spongepowered.mixin' version '0.7.+' } apply plugin: 'net.minecraftforge.gradle' apply plugin: 'org.spongepowered.mixin' apply plugin: 'com.github.johnrengelman.shadow' version = mod_version group = mod_group_id base { archivesName = mod_id } // Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17. java.toolchain.languageVersion = JavaLanguageVersion.of(17) //jarJar.enable() println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}" minecraft { mappings channel: mapping_channel, version: mapping_version copyIdeResources = true runs { configureEach { workingDirectory project.file('run') property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.console.level', 'debug' arg "-mixin.config=derp.mixin.json" mods { "${mod_id}" { source sourceSets.main } } } client { // Comma-separated list of namespaces to load gametests from. Empty = all namespaces. property 'forge.enabledGameTestNamespaces', mod_id } server { property 'forge.enabledGameTestNamespaces', mod_id args '--nogui' } gameTestServer { property 'forge.enabledGameTestNamespaces', mod_id } data { workingDirectory project.file('run-data') args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/') } } } sourceSets.main.resources { srcDir 'src/generated/resources' } repositories { flatDir { dirs './libs' } maven { url = "https://jitpack.io" } } configurations { shade implementation.extendsFrom shade } dependencies { minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}" implementation 'org.luaj:luaj-jse-3.0.2' implementation fg.deobf("com.github.Virtuoel:Pehkui:${pehkui_version}") annotationProcessor 'org.spongepowered:mixin:0.8.5:processor' minecraftLibrary 'luaj:luaj-jse:3.0.2' shade 'luaj:luaj-jse:3.0.2' } // Example for how to get properties into the manifest for reading at runtime. tasks.named('jar', Jar).configure { manifest { attributes([ 'Specification-Title' : mod_id, 'Specification-Vendor' : mod_authors, 'Specification-Version' : '1', // We are version 1 of ourselves 'Implementation-Title' : project.name, 'Implementation-Version' : project.jar.archiveVersion, 'Implementation-Vendor' : mod_authors, 'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"), "TweakClass" : "org.spongepowered.asm.launch.MixinTweaker", "TweakOrder" : 0, "MixinConfigs" : "derp.mixin.json" ]) } rename 'mixin.refmap.json', 'derp.mixin-refmap.json' } shadowJar { archiveClassifier = '' configurations = [project.configurations.shade] finalizedBy 'reobfShadowJar' } assemble.dependsOn shadowJar reobf { re shadowJar {} } publishing { publications { mavenJava(MavenPublication) { artifact jar } } repositories { maven { url "file://${project.projectDir}/mcmodsrepo" } } } my entire project:https://github.com/kevin051606/DERP-Mod/tree/Derp-1.0-1.20
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.