Posted November 10, 201311 yr Hi, i'm relatively new to forge modding and I have began making some blocks with custom tile entities and models. I am currently making a solar panel block, that has a custom model attached. i want to make it so that when the UpdateTick() event is called on the block, I alter some rotations on the model. I have been looking around and so far have found no way of accessing the Model class of my tile entity from its parent block. Currently the only way that the Block/Entity is bound to the Renderer and model is through this: ClientRegistry.bindTileEntitySpecialRenderer(SolarCollectorEntity.class, new SolarCollectorRenderer()); how would i go about retrieving a blocks renderer/model instance to be able to edit the values within?
November 10, 201311 yr Author If you need to view the code, it can be found here on my GitHub: https://github.com/lexwebb/opticraft/ The main classes for the block are the solarCollector classes found in blocks>tileentity
November 10, 201311 yr Do it the other way around. Store the data in the tile entity, then when the render function is called, check the TE (which is accessible) for the value and render as appropriate. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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