Posted November 12, 201311 yr I know that there are external programs that can easily edit an existing spawner's NBT data, but how would I do it in code? I've looked around the code, and there are tags that you can write to the spawner's NBT. Does anybody know of a list of the possible tags? As in tags that would adjust the entity? I.E. Potion effects? Kain
November 12, 201311 yr Zaa! http://www.minecraftforge.net/wiki/Mob_Spawners And for an example: https://github.com/Draco18s/Artifacts/blob/master/draco18s/artifacts/worldgen/StructureMasterTower.java (all the way at the bottom) Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
November 12, 201311 yr Author Are there any tags I could add to make the spawner spawn entities with a potion effect? Kain
November 12, 201311 yr Not that I am aware of. Probably possible, but I haven't looked into it. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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