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Hello minecraft forum comunity, i`m the developer of the PolkzMod! and i`m having a problem with generating structure with entity inside of it! for example: In the polkz mod, there are wands that when right clicked generates a structure with a boss inside of it! but it generates an "ghost entity", it is an floating entity that you can not attack, it doest attack you, it just stays there, floating

 

Video spotlight Demonstration:

 

(THE BUG APPEARS AT 3:20 OF THE VIDEO)

(THE BUG APPEARS AT 3:20 OF THE VIDEO)

 

here is the code

 

 

 

 

package net.minecraft.src;

 

import cpw.*;

import cpw.mods.*;

import cpw.mods.fml.*;

import cpw.mods.fml.client.*;

import cpw.mods.fml.client.modloader.*;

import cpw.mods.fml.client.registry.*;

import cpw.mods.fml.common.*;

import cpw.mods.fml.common.asm.*;

import cpw.mods.fml.common.asm.transformers.*;

import cpw.mods.fml.common.discovery.*;

import cpw.mods.fml.common.discovery.asm.*;

import cpw.mods.fml.common.event.*;

import cpw.mods.fml.common.functions.*;

import cpw.mods.fml.common.modloader.*;

import cpw.mods.fml.common.network.*;

import cpw.mods.fml.common.registry.*;

import cpw.mods.fml.common.toposort.*;

import cpw.mods.fml.common.versioning.*;

import cpw.mods.fml.relauncher.*;

import cpw.mods.fml.server.*;

import ibxm.*;

import net.*;

import net.minecraft.*;

import net.minecraft.block.*;

import net.minecraft.block.material.*;

import net.minecraft.client.*;

import net.minecraft.client.audio.*;

import net.minecraft.client.entity.*;

import net.minecraft.client.gui.*;

import net.minecraft.client.gui.achievement.*;

import net.minecraft.client.gui.inventory.*;

import net.minecraft.client.model.*;

import net.minecraft.client.multiplayer.*;

import net.minecraft.client.particle.*;

import net.minecraft.client.renderer.*;

import net.minecraft.client.renderer.culling.*;

import net.minecraft.client.renderer.entity.*;

import net.minecraft.client.renderer.tileentity.*;

import net.minecraft.client.settings.*;

import net.minecraft.command.*;

import net.minecraft.crash.*;

import net.minecraft.creativetab.*;

import net.minecraft.dispenser.*;

import net.minecraft.enchantment.*;

import net.minecraft.entity.*;

import net.minecraft.entity.ai.*;

import net.minecraft.entity.boss.*;

import net.minecraft.entity.effect.*;

import net.minecraft.entity.item.*;

import net.minecraft.entity.monster.*;

import net.minecraft.entity.passive.*;

import net.minecraft.entity.player.*;

import net.minecraft.entity.projectile.*;

import net.minecraft.inventory.*;

import net.minecraft.item.*;

import net.minecraft.item.crafting.*;

import net.minecraft.nbt.*;

import net.minecraft.network.*;

import net.minecraft.network.packet.*;

import net.minecraft.network.rcon.*;

import net.minecraft.pathfinding.*;

import net.minecraft.potion.*;

import net.minecraft.profiler.*;

import net.minecraft.server.*;

import net.minecraft.server.dedicated.*;

import net.minecraft.server.gui.*;

import net.minecraft.server.integrated.*;

import net.minecraft.server.management.*;

import net.minecraft.src.*;

import net.minecraft.stats.*;

import net.minecraft.tileentity.*;

import net.minecraft.util.*;

import net.minecraft.village.*;

import net.minecraft.world.*;

import net.minecraft.world.biome.*;

import net.minecraft.world.chunk.*;

import net.minecraft.world.chunk.storage.*;

import net.minecraft.world.demo.*;

import net.minecraft.world.gen.*;

import net.minecraft.world.gen.feature.*;

import net.minecraft.world.gen.layer.*;

import net.minecraft.world.gen.structure.*;

import net.minecraft.world.storage.*;

import net.minecraftforge.*;

import net.minecraftforge.classloading.*;

import net.minecraftforge.client.*;

import net.minecraftforge.client.event.*;

import net.minecraftforge.client.event.sound.*;

import net.minecraftforge.common.*;

import net.minecraftforge.event.*;

import net.minecraftforge.event.entity.*;

import net.minecraftforge.event.entity.item.*;

import net.minecraftforge.event.entity.living.*;

import net.minecraftforge.event.entity.minecart.*;

import net.minecraftforge.event.entity.player.*;

import net.minecraftforge.event.terraingen.*;

import net.minecraftforge.event.world.*;

import net.minecraftforge.oredict.*;

import net.minecraftforge.transformers.*;

import paulscode.*;

import paulscode.sound.*;

import paulscode.sound.codecs.*;

 

import java.util.Random;

import java.util.List;

 

public class enderguywand extends BaseMod{

 

public enderguywand(){}

 

public static Item block;public void load(){

ModLoader.addRecipe(new ItemStack(block, 1), new Object[]{

    "XX2", "X4X", "6XX", Character.valueOf('2'), new ItemStack(Item.enderPearl, 1), Character.valueOf('4'), new ItemStack(Item.ingotIron, 1), Character.valueOf('6'), new ItemStack(Item.ingotIron, 1),

});ModLoader.addName(block, "Enderguy Wand");}

public String getVersion(){

return "1.0";

}

 

static{

block = (new Itemenderguywand(321));

 

}

 

static class Itemenderguywand extends Item{

 

public Itemenderguywand(int par1){

super(par1);

setMaxDamage(0);

maxStackSize = 1;

setUnlocalizedName("enderguywand");

setTextureName("enderguywand");

setCreativeTab(polkzmod.tab);

}

public int getItemEnchantability()

{

    return 0;

}

public int getMaxItemUseDuration(ItemStack par1ItemStack)

{

    return 0;

}

public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)

{

    return 1.0F;

}

public boolean onItemUse(ItemStack itemStack, EntityPlayer entity, World world, int i, int j, int k, int l, float a, float b, float c){

float var4 = 1.0F;

 

boolean place = true;

 

if(place){

world.setBlock(i+1, j+0, k+1, 49);

world.setBlock(i+2, j+0, k+1, 49);

world.setBlock(i+3, j+0, k+1, 49);

world.setBlock(i+4, j+0, k+1, 49);

world.setBlock(i+5, j+0, k+1, 49);

world.setBlock(i+1, j+0, k+2, 49);

world.setBlock(i+2, j+0, k+2, 49);

world.setBlock(i+3, j+0, k+2, 49);

world.setBlock(i+4, j+0, k+2, 49);

world.setBlock(i+5, j+0, k+2, 49);

world.setBlock(i+1, j+0, k+3, 49);

world.setBlock(i+2, j+0, k+3, 49);

world.setBlock(i+3, j+0, k+3, 49);

world.setBlock(i+4, j+0, k+3, 49);

world.setBlock(i+5, j+0, k+3, 49);

world.setBlock(i+0, j+0, k+4, 49);

world.setBlock(i+1, j+0, k+4, 49);

world.setBlock(i+2, j+0, k+4, 49);

world.setBlock(i+3, j+0, k+4, 49);

world.setBlock(i+4, j+0, k+4, 49);

world.setBlock(i+5, j+0, k+4, 49);

world.setBlock(i+6, j+0, k+4, 49);

world.setBlock(i+0, j+0, k+5, 49);

world.setBlock(i+1, j+0, k+5, 49);

world.setBlock(i+2, j+0, k+5, 49);

world.setBlock(i+3, j+0, k+5, 49);

world.setBlock(i+4, j+0, k+5, 49);

world.setBlock(i+5, j+0, k+5, 49);

world.setBlock(i+6, j+0, k+5, 49);

world.setBlock(i+0, j+0, k+6, 49);

world.setBlock(i+1, j+0, k+6, 49);

world.setBlock(i+2, j+0, k+6, 49);

world.setBlock(i+3, j+0, k+6, 49);

world.setBlock(i+4, j+0, k+6, 49);

world.setBlock(i+5, j+0, k+6, 49);

world.setBlock(i+6, j+0, k+6, 49);

world.setBlock(i+0, j+0, k+7, 49);

world.setBlock(i+1, j+0, k+7, 49);

world.setBlock(i+2, j+0, k+7, 49);

world.setBlock(i+3, j+0, k+7, 49);

world.setBlock(i+4, j+0, k+7, 49);

world.setBlock(i+5, j+0, k+7, 49);

world.setBlock(i+6, j+0, k+7, 49);

world.setBlock(i+0, j+0, k+8, 49);

world.setBlock(i+1, j+0, k+8, 49);

world.setBlock(i+2, j+0, k+8, 49);

world.setBlock(i+3, j+0, k+8, 49);

world.setBlock(i+4, j+0, k+8, 49);

world.setBlock(i+5, j+0, k+8, 49);

world.setBlock(i+6, j+0, k+8, 49);

world.setBlock(i+0, j+0, k+9, 49);

world.setBlock(i+1, j+0, k+9, 49);

world.setBlock(i+2, j+0, k+9, 49);

world.setBlock(i+3, j+0, k+9, 49);

world.setBlock(i+4, j+0, k+9, 49);

world.setBlock(i+5, j+0, k+9, 49);

world.setBlock(i+6, j+0, k+9, 49);

world.setBlock(i+0, j+0, k+10, 49);

world.setBlock(i+1, j+0, k+10, 49);

world.setBlock(i+2, j+0, k+10, 49);

world.setBlock(i+3, j+0, k+10, 49);

world.setBlock(i+4, j+0, k+10, 49);

world.setBlock(i+5, j+0, k+10, 49);

world.setBlock(i+6, j+0, k+10, 49);

world.setBlock(i+1, j+1, k+1, 49);

world.setBlock(i+2, j+1, k+1, 49);

world.setBlock(i+3, j+1, k+1, 49);

world.setBlock(i+5, j+1, k+1, 49);

world.setBlock(i+1, j+1, k+2, 49);

world.setBlock(i+2, j+1, k+2, 29, 13, 2);

world.setBlock(i+3, j+1, k+2, 34, 13, 2);

world.setBlock(i+4, j+1, k+2, 1);

world.setBlock(i+5, j+1, k+2, 49);

world.setBlock(i+1, j+1, k+3, 49);

world.setBlock(i+2, j+1, k+3, 49);

world.setBlock(i+3, j+1, k+3, 49);

world.setBlock(i+5, j+1, k+3, 49);

world.setBlock(i+0, j+1, k+4, 49);

world.setBlock(i+6, j+1, k+4, 49);

world.setBlock(i+0, j+1, k+5, 49);

world.setBlock(i+1, j+1, k+5, 49);

world.setBlock(i+2, j+1, k+5, 49);

world.setBlock(i+4, j+1, k+5, 49);

world.setBlock(i+5, j+1, k+5, 49);

world.setBlock(i+6, j+1, k+5, 49);

world.setBlock(i+0, j+1, k+6, 49);

world.setBlock(i+6, j+1, k+6, 49);

world.setBlock(i+0, j+1, k+7, 49);

world.setBlock(i+6, j+1, k+7, 49);

world.setBlock(i+0, j+1, k+8, 49);

world.setBlock(i+6, j+1, k+8, 49);

world.setBlock(i+0, j+1, k+9, 49);

world.setBlock(i+1, j+1, k+9, 241);

world.setBlock(i+5, j+1, k+9, 242);

world.setBlock(i+6, j+1, k+9, 49);

world.setBlock(i+0, j+1, k+10, 49);

world.setBlock(i+1, j+1, k+10, 49);

world.setBlock(i+2, j+1, k+10, 49);

world.setBlock(i+3, j+1, k+10, 49);

world.setBlock(i+4, j+1, k+10, 49);

world.setBlock(i+5, j+1, k+10, 49);

world.setBlock(i+6, j+1, k+10, 49);

world.setBlock(i+2, j+2, k+0, 69, 12, 2);

world.setBlock(i+1, j+2, k+1, 49);

world.setBlock(i+2, j+2, k+1, 49);

world.setBlock(i+3, j+2, k+1, 49);

world.setBlock(i+5, j+2, k+1, 49);

world.setBlock(i+1, j+2, k+2, 49);

world.setBlock(i+2, j+2, k+2, 29, 13, 2);

world.setBlock(i+3, j+2, k+2, 34, 13, 2);

world.setBlock(i+4, j+2, k+2, 1);

world.setBlock(i+5, j+2, k+2, 49);

world.setBlock(i+1, j+2, k+3, 49);

world.setBlock(i+2, j+2, k+3, 49);

world.setBlock(i+3, j+2, k+3, 49);

world.setBlock(i+5, j+2, k+3, 49);

world.setBlock(i+0, j+2, k+4, 49);

world.setBlock(i+6, j+2, k+4, 49);

world.setBlock(i+0, j+2, k+5, 49);

world.setBlock(i+1, j+2, k+5, 49);

world.setBlock(i+2, j+2, k+5, 49);

world.setBlock(i+4, j+2, k+5, 49);

world.setBlock(i+5, j+2, k+5, 49);

world.setBlock(i+6, j+2, k+5, 49);

world.setBlock(i+0, j+2, k+6, 49);

world.setBlock(i+6, j+2, k+6, 49);

world.setBlock(i+0, j+2, k+7, 49);

world.setBlock(i+6, j+2, k+7, 49);

world.setBlock(i+0, j+2, k+8, 49);

world.setBlock(i+6, j+2, k+8, 49);

world.setBlock(i+0, j+2, k+9, 49);

world.setBlock(i+1, j+2, k+9, 241);

world.setBlock(i+5, j+2, k+9, 242);

world.setBlock(i+6, j+2, k+9, 49);

world.setBlock(i+0, j+2, k+10, 49);

world.setBlock(i+1, j+2, k+10, 49);

world.setBlock(i+2, j+2, k+10, 49);

world.setBlock(i+3, j+2, k+10, 49);

world.setBlock(i+4, j+2, k+10, 49);

world.setBlock(i+5, j+2, k+10, 49);

world.setBlock(i+6, j+2, k+10, 49);

world.setBlock(i+1, j+3, k+1, 49);

world.setBlock(i+2, j+3, k+1, 49);

world.setBlock(i+3, j+3, k+1, 49);

world.setBlock(i+4, j+3, k+1, 49);

world.setBlock(i+5, j+3, k+1, 49);

world.setBlock(i+1, j+3, k+2, 49);

world.setBlock(i+2, j+3, k+2, 49);

world.setBlock(i+3, j+3, k+2, 49);

world.setBlock(i+5, j+3, k+2, 49);

world.setBlock(i+1, j+3, k+3, 49);

world.setBlock(i+2, j+3, k+3, 49);

world.setBlock(i+3, j+3, k+3, 49);

world.setBlock(i+5, j+3, k+3, 49);

world.setBlock(i+0, j+3, k+4, 49);

world.setBlock(i+6, j+3, k+4, 49);

world.setBlock(i+0, j+3, k+5, 49);

world.setBlock(i+1, j+3, k+5, 49);

world.setBlock(i+2, j+3, k+5, 49);

world.setBlock(i+4, j+3, k+5, 49);

world.setBlock(i+5, j+3, k+5, 49);

world.setBlock(i+6, j+3, k+5, 49);

world.setBlock(i+0, j+3, k+6, 49);

world.setBlock(i+6, j+3, k+6, 49);

world.setBlock(i+0, j+3, k+7, 49);

world.setBlock(i+6, j+3, k+7, 49);

world.setBlock(i+0, j+3, k+8, 49);

world.setBlock(i+6, j+3, k+8, 49);

world.setBlock(i+0, j+3, k+9, 49);

world.setBlock(i+6, j+3, k+9, 49);

world.setBlock(i+0, j+3, k+10, 49);

world.setBlock(i+1, j+3, k+10, 49);

world.setBlock(i+2, j+3, k+10, 49);

world.setBlock(i+3, j+3, k+10, 49);

world.setBlock(i+4, j+3, k+10, 49);

world.setBlock(i+5, j+3, k+10, 49);

world.setBlock(i+6, j+3, k+10, 49);

world.setBlock(i+1, j+4, k+1, 49);

world.setBlock(i+2, j+4, k+1, 49);

world.setBlock(i+3, j+4, k+1, 49);

world.setBlock(i+4, j+4, k+1, 49);

world.setBlock(i+5, j+4, k+1, 49);

world.setBlock(i+1, j+4, k+2, 49);

world.setBlock(i+2, j+4, k+2, 49);

world.setBlock(i+3, j+4, k+2, 49);

world.setBlock(i+4, j+4, k+2, 49);

world.setBlock(i+5, j+4, k+2, 49);

world.setBlock(i+1, j+4, k+3, 49);

world.setBlock(i+2, j+4, k+3, 49);

world.setBlock(i+3, j+4, k+3, 49);

world.setBlock(i+4, j+4, k+3, 49);

world.setBlock(i+5, j+4, k+3, 49);

world.setBlock(i+0, j+4, k+4, 49);

world.setBlock(i+1, j+4, k+4, 49);

world.setBlock(i+2, j+4, k+4, 49);

world.setBlock(i+3, j+4, k+4, 49);

world.setBlock(i+4, j+4, k+4, 49);

world.setBlock(i+5, j+4, k+4, 49);

world.setBlock(i+6, j+4, k+4, 49);

world.setBlock(i+0, j+4, k+5, 49);

world.setBlock(i+1, j+4, k+5, 49);

world.setBlock(i+2, j+4, k+5, 49);

world.setBlock(i+3, j+4, k+5, 49);

world.setBlock(i+4, j+4, k+5, 49);

world.setBlock(i+5, j+4, k+5, 49);

world.setBlock(i+6, j+4, k+5, 49);

world.setBlock(i+0, j+4, k+6, 49);

world.setBlock(i+1, j+4, k+6, 49);

world.setBlock(i+2, j+4, k+6, 49);

world.setBlock(i+3, j+4, k+6, 49);

world.setBlock(i+4, j+4, k+6, 49);

world.setBlock(i+5, j+4, k+6, 49);

world.setBlock(i+6, j+4, k+6, 49);

world.setBlock(i+0, j+4, k+7, 49);

world.setBlock(i+1, j+4, k+7, 49);

world.setBlock(i+2, j+4, k+7, 49);

world.setBlock(i+3, j+4, k+7, 49);

world.setBlock(i+4, j+4, k+7, 49);

world.setBlock(i+5, j+4, k+7, 49);

world.setBlock(i+6, j+4, k+7, 49);

world.setBlock(i+0, j+4, k+8, 49);

world.setBlock(i+1, j+4, k+8, 49);

world.setBlock(i+2, j+4, k+8, 49);

world.setBlock(i+3, j+4, k+8, 49);

world.setBlock(i+4, j+4, k+8, 49);

world.setBlock(i+5, j+4, k+8, 49);

world.setBlock(i+6, j+4, k+8, 49);

world.setBlock(i+0, j+4, k+9, 49);

world.setBlock(i+1, j+4, k+9, 49);

world.setBlock(i+2, j+4, k+9, 49);

world.setBlock(i+3, j+4, k+9, 49);

world.setBlock(i+4, j+4, k+9, 49);

world.setBlock(i+5, j+4, k+9, 49);

world.setBlock(i+6, j+4, k+9, 49);

world.setBlock(i+0, j+4, k+10, 49);

world.setBlock(i+1, j+4, k+10, 49);

world.setBlock(i+2, j+4, k+10, 49);

world.setBlock(i+3, j+4, k+10, 49);

world.setBlock(i+4, j+4, k+10, 49);

world.setBlock(i+5, j+4, k+10, 49);

world.setBlock(i+6, j+4, k+10, 49);

world.setBlock(i+1, j+5, k+1, 49);

world.setBlock(i+2, j+5, k+1, 49);

world.setBlock(i+3, j+5, k+1, 49);

world.setBlock(i+4, j+5, k+1, 49);

world.setBlock(i+5, j+5, k+1, 49);

world.setBlock(i+1, j+5, k+2, 49);

world.setBlock(i+5, j+5, k+2, 49);

world.setBlock(i+1, j+5, k+3, 49);

world.setBlock(i+5, j+5, k+3, 49);

world.setBlock(i+0, j+5, k+4, 49);

world.setBlock(i+1, j+5, k+4, 49);

world.setBlock(i+5, j+5, k+4, 49);

world.setBlock(i+6, j+5, k+4, 49);

world.setBlock(i+0, j+5, k+5, 49);

world.setBlock(i+6, j+5, k+5, 49);

world.setBlock(i+0, j+5, k+6, 49);

world.setBlock(i+6, j+5, k+6, 49);

world.setBlock(i+0, j+5, k+7, 49);

world.setBlock(i+6, j+5, k+7, 49);

world.setBlock(i+0, j+5, k+8, 49);

world.setBlock(i+6, j+5, k+8, 49);

world.setBlock(i+0, j+5, k+9, 49);

world.setBlock(i+6, j+5, k+9, 49);

world.setBlock(i+0, j+5, k+10, 49);

world.setBlock(i+1, j+5, k+10, 49);

world.setBlock(i+2, j+5, k+10, 49);

world.setBlock(i+3, j+5, k+10, 49);

world.setBlock(i+4, j+5, k+10, 49);

world.setBlock(i+5, j+5, k+10, 49);

world.setBlock(i+6, j+5, k+10, 49);

world.setBlock(i+1, j+6, k+1, 49);

world.setBlock(i+3, j+6, k+1, 49);

world.setBlock(i+5, j+6, k+1, 49);

world.setBlock(i+1, j+6, k+3, 49);

world.setBlock(i+5, j+6, k+3, 49);

world.setBlock(i+0, j+6, k+4, 49);

world.setBlock(i+6, j+6, k+4, 49);

world.setBlock(i+0, j+6, k+6, 49);

world.setBlock(i+6, j+6, k+6, 49);

world.setBlock(i+0, j+6, k+8, 49);

world.setBlock(i+6, j+6, k+8, 49);

world.setBlock(i+0, j+6, k+10, 49);

world.setBlock(i+2, j+6, k+10, 49);

world.setBlock(i+4, j+6, k+10, 49);

world.setBlock(i+6, j+6, k+10, 49);

Entity sentity0 = EntityList.createEntityByName("enderguy", world);

if (sentity0 != null){

sentity0.setLocationAndAngles(i+4.997772920951803, j+1.0, k+7.5513426149686325, world.rand.nextFloat() * 360F, 0.0F);

world.spawnEntityInWorld(sentity0);

}

}

if(entity instanceof EntityPlayer)((EntityPlayer)entity).inventory.consumeInventoryItem(enderguywand.block.itemID);

return true;

}

 

 

 

 

}}

 

 

 

 

Please help!!!!

Posted

Holy jesus tits, stop using Mod makers... Makes for horrible code. This is a obvious error to anyone who has delt with mods. Protip: Toss a debug line in you'll see the error straight off.

Either way, gunna guna help anymore until you show you're not using a mod maker :P

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
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    • Version 1.19 - Forge 41.0.63 I want to create a wolf entity that I can ride, so far it seems to be working, but the problem is that when I get on the wolf, I can’t control it. I then discovered that the issue is that the server doesn’t detect that I’m riding the wolf, so I’m struggling with synchronization. However, it seems to not be working properly. As I understand it, the server receives the packet but doesn’t register it correctly. I’m a bit new to Java, and I’ll try to provide all the relevant code and prints *The comments and prints are translated by chatgpt since they were originally in Spanish* Thank you very much in advance No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. MountableWolfEntity package com.vals.valscraft.entity; import com.vals.valscraft.network.MountSyncPacket; import com.vals.valscraft.network.NetworkHandler; import net.minecraft.client.Minecraft; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.animal.Wolf; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; import net.minecraftforge.event.TickEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.network.PacketDistributor; public class MountableWolfEntity extends Wolf { private boolean hasSaddle; private static final EntityDataAccessor<Byte> DATA_ID_FLAGS = SynchedEntityData.defineId(MountableWolfEntity.class, EntityDataSerializers.BYTE); public MountableWolfEntity(EntityType<? extends Wolf> type, Level level) { super(type, level); this.hasSaddle = false; } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(DATA_ID_FLAGS, (byte)0); } public static AttributeSupplier.Builder createAttributes() { return Wolf.createAttributes() .add(Attributes.MAX_HEALTH, 20.0) .add(Attributes.MOVEMENT_SPEED, 0.3); } @Override public InteractionResult mobInteract(Player player, InteractionHand hand) { ItemStack itemstack = player.getItemInHand(hand); if (itemstack.getItem() == Items.SADDLE && !this.hasSaddle()) { if (!player.isCreative()) { itemstack.shrink(1); } this.setSaddle(true); return InteractionResult.SUCCESS; } else if (!level.isClientSide && this.hasSaddle()) { player.startRiding(this); MountSyncPacket packet = new MountSyncPacket(true); // 'true' means the player is mounted NetworkHandler.CHANNEL.sendToServer(packet); // Ensure the server handles the packet return InteractionResult.SUCCESS; } return InteractionResult.PASS; } @Override public void travel(Vec3 travelVector) { if (this.isVehicle() && this.getControllingPassenger() instanceof Player) { System.out.println("The wolf has a passenger."); System.out.println("The passenger is a player."); Player player = (Player) this.getControllingPassenger(); // Ensure the player is the controller this.setYRot(player.getYRot()); this.yRotO = this.getYRot(); this.setXRot(player.getXRot() * 0.5F); this.setRot(this.getYRot(), this.getXRot()); this.yBodyRot = this.getYRot(); this.yHeadRot = this.yBodyRot; float forward = player.zza; float strafe = player.xxa; if (forward <= 0.0F) { forward *= 0.25F; } this.flyingSpeed = this.getSpeed() * 0.1F; this.setSpeed((float) this.getAttributeValue(Attributes.MOVEMENT_SPEED) * 1.5F); this.setDeltaMovement(new Vec3(strafe, travelVector.y, forward).scale(this.getSpeed())); this.calculateEntityAnimation(this, false); } else { // The wolf does not have a passenger or the passenger is not a player System.out.println("No player is mounted, or the passenger is not a player."); super.travel(travelVector); } } public boolean hasSaddle() { return this.hasSaddle; } public void setSaddle(boolean hasSaddle) { this.hasSaddle = hasSaddle; } @Override protected void dropEquipment() { super.dropEquipment(); if (this.hasSaddle()) { this.spawnAtLocation(Items.SADDLE); this.setSaddle(false); } } @SubscribeEvent public static void onServerTick(TickEvent.ServerTickEvent event) { if (event.phase == TickEvent.Phase.START) { MinecraftServer server = net.minecraftforge.server.ServerLifecycleHooks.getCurrentServer(); if (server != null) { for (ServerPlayer player : server.getPlayerList().getPlayers()) { if (player.isPassenger() && player.getVehicle() instanceof MountableWolfEntity) { MountableWolfEntity wolf = (MountableWolfEntity) player.getVehicle(); System.out.println("Tick: " + player.getName().getString() + " is correctly mounted on " + wolf); } } } } } private boolean lastMountedState = false; @Override public void tick() { super.tick(); if (!this.level.isClientSide) { // Only on the server boolean isMounted = this.isVehicle() && this.getControllingPassenger() instanceof Player; // Only print if the state changed if (isMounted != lastMountedState) { if (isMounted) { Player player = (Player) this.getControllingPassenger(); // Verify the passenger is a player System.out.println("Server: Player " + player.getName().getString() + " is now mounted."); } else { System.out.println("Server: The wolf no longer has a passenger."); } lastMountedState = isMounted; } } } @Override public void addPassenger(Entity passenger) { super.addPassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(true)); } } } @Override public void removePassenger(Entity passenger) { super.removePassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is no longer mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(false)); } } } @Override public boolean isControlledByLocalInstance() { Entity entity = this.getControllingPassenger(); return entity instanceof Player; } @Override public void positionRider(Entity passenger) { if (this.hasPassenger(passenger)) { double xOffset = Math.cos(Math.toRadians(this.getYRot() + 90)) * 0.4; double zOffset = Math.sin(Math.toRadians(this.getYRot() + 90)) * 0.4; passenger.setPos(this.getX() + xOffset, this.getY() + this.getPassengersRidingOffset() + passenger.getMyRidingOffset(), this.getZ() + zOffset); } } } MountSyncPacket package com.vals.valscraft.network; import com.vals.valscraft.entity.MountableWolfEntity; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class MountSyncPacket { private final boolean isMounted; public MountSyncPacket(boolean isMounted) { this.isMounted = isMounted; } public void encode(FriendlyByteBuf buffer) { buffer.writeBoolean(isMounted); } public static MountSyncPacket decode(FriendlyByteBuf buffer) { return new MountSyncPacket(buffer.readBoolean()); } public void handle(NetworkEvent.Context context) { context.enqueueWork(() -> { ServerPlayer player = context.getSender(); // Get the player from the context if (player != null) { // Verifies if the player has dismounted if (!isMounted) { Entity vehicle = player.getVehicle(); if (vehicle instanceof MountableWolfEntity wolf) { // Logic to remove the player as a passenger wolf.removePassenger(player); System.out.println("Server: Player " + player.getName().getString() + " is no longer mounted."); } } } }); context.setPacketHandled(true); // Marks the packet as handled } } networkHandler package com.vals.valscraft.network; import com.vals.valscraft.valscraft; import net.minecraft.resources.ResourceLocation; import net.minecraftforge.network.NetworkRegistry; import net.minecraftforge.network.simple.SimpleChannel; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class NetworkHandler { private static final String PROTOCOL_VERSION = "1"; public static final SimpleChannel CHANNEL = NetworkRegistry.newSimpleChannel( new ResourceLocation(valscraft.MODID, "main"), () -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals ); public static void init() { int packetId = 0; // Register the mount synchronization packet CHANNEL.registerMessage( packetId++, MountSyncPacket.class, MountSyncPacket::encode, MountSyncPacket::decode, (msg, context) -> msg.handle(context.get()) // Get the context with context.get() ); } }  
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