Posted August 20, 201213 yr I have completed the first part of my mod and obfuscated it in mcp, how do I go about adding my mod to my game?
August 20, 201213 yr I have completed the first part of my mod and obfuscated it in mcp, how do I go about adding my mod to my game? First: Get all of YOUR classes and put them somewhere else. Second: Get your textures, and put them in the same place. Third: Zip up all of YOUR classes and textures, name the zip like "Briggy'smodV1.2.zip". Fourth: Provide DL links or whatever, put the mod zip in the mods folder. So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.
August 20, 201213 yr Author I have tried that and it doesn't work, I can test it in eclipse, but not in the actual game. Here is my mod: https://dl.dropbox.com/u/70605402/Willow.zip and here is the src: https://dl.dropbox.com/u/70605402/src.zip
August 21, 201213 yr There is always a log. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
August 21, 201213 yr Author The problem is fixed, and I know there is always a log, but nothing was printed to it.
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