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Posted

It seems that @Mod and mcmod.info share a lot of the same features. Is the plan to phase out mcmod.info and just only use @Mod or does mcmod.info still have a future?

Posted

One of the main reasons for having a external mcmod.info is for launchers to have access to that info without having to parse the classfile itself.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
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Posted

A better solution might be an option to have the mcmod.info file be automatically generated based from the tag data, maybe when the code is re-obfuscated.

 

I really like this idea, it gives the best of both worlds. Information near the class in the code + parsability without loading the class.

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