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Posted

Does anyone know how I can store a item in a slot for an entity? To be more specific I want to store a helmet slot (but not anything else). I’ve already looked in the code of the zombie, skeleton, zombified piglin, etc. But there’s a lot in there, and you can’t find anything in that heap of code. Thanks in advance!

Posted

If it were me, I'd probably take a look into capabilities, and add whatever the item handler capability is called (been a hot minute since I've tinkered with them, so no idea if they've changed) to the mobs I wanted when they are spawned into the world.

 

Give it a try, if you run into problems, post your code (pref to a working github repository) for further help. :) Good luck!

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