Posted August 21, 201213 yr Hello, I have another general question as comming from Risugamis' ModLoader is still pretty adaptive. I remember seeing somewhere that Forge mods should not use ModLoader, is this true? What is the difference and what classes should my mod inherit then instead of BaseMod? Hope you can help me and/or guide me in the right direction. Also, I would like to find someone fluent with forge and it's specifics who can help to a guy comming from ModLoader to a more sturdy platform (Oh boy, I love the event system!) by giving some general information (Don't worry, I am not the spammer type, I am studying Java 3rd year now so I am pretty common with it I just need a bit of guiding hand.).
August 21, 201213 yr Author Thank you Texasjake95 for guiding me there. The sourcecode will be a very good read as it seems it is using only forge for handling the modded content (and using those nifty annonations I've just come across by reading another help post, oh well, I am not the only looking for help.).
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