Mookran Posted March 17 Posted March 17 I have a modpack with over 200+ mods, but for some reason this specific mod (Relics: Alex's Mod Compatibility) is failing to load correctly, and I don't know how to tell what causes it to fail. And it just gives me this line of code: "Failure message: RAM-Compat (ramcompat) has failed to load correctly java.lang.NoClassDefFoundError: com/github/alexthe666/alexsmobs/entity/EntityTendonSegment" but here's the full logs: https://pastebin.com/hTdn9M3T could someone help me, thanks Quote
Ugdhar Posted March 17 Posted March 17 Looks like that RAM-Compat mod is for Alex's Mobs, which you do not appear to have in your pack. Try removing it. Quote
Mookran Posted March 18 Author Posted March 18 I added the alex's mobs mod because I actually forgot to add it back, afterward it's giving me a different error now: https://pastebin.com/RzJpGYM9 Quote
Ugdhar Posted March 18 Posted March 18 I'm not seeing any errors in that log, is it incomplete? At the bottom it looks like canary and radium may be incompatible, I see some warnings about skipped mixins. Quote
Mookran Posted March 21 Author Posted March 21 (edited) i removed radium and it worked, i made it into the menu screen. But when i try to create a new world it just freezes, and it doesn't even make it to 0%, it's just blank dirt background screen right after i click create new world, no loading whatsoever. and when i try to force close i am met with an error code that says i need to allocate more memory, however i've already allocated 4gb out of my 8gb ram. crash report: https://pastebin.com/DDG4iGNa i could upload the full logs but it's too large for the pastebin however i could split it, just lmk Edited March 21 by Mookran Quote
Ugdhar Posted March 21 Posted March 21 Quote java.lang.ClassCastException: class com.teamabnormals.blueprint.common.remolder.RemoldedResourceManager cannot be cast to class com.finndog.mns.mixins.resources.ReloadableResourceManagerImplAccessor Possibly an incompatability between nether structures and blueprints. Give it a try without one or the other. Also I don't think 4GB is very much for a large modpack, but I don't see any out of memory errors in the log. Quote
Mookran Posted March 23 Author Posted March 23 the loading appears now, but it's just stuck at 0% the logs of this is very long so i'm putting it on my google drive: https://drive.google.com/file/d/1lbC0W28c753CsMIwNBjLHgmB4mdt-zv5/view?usp=drive_link Quote
CailynBrandt Posted March 23 Posted March 23 Check mod compatibility, make sure mod files are installed and named correctly. Eliminate conflicts and errors in configuration files. Check if the mod is suitable for the version of Minecraft you are using Quote
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