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Vanilla Enchantments on custom Item


VengeanceSoldier
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I'm trying to get my custom Item accept ONLY SPECIFIC vanilla enchantments (unbreaking) in the enchanting table. I know that you can allow the tool enchantments to be added by making the items class extend ItemTool, but that would allow all tool enchantments, like silk touch,... , to be added to the item. Is there a way of only accepting a few of these enchants without modifying base classes?

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Hi

 

After a quick look through the vanilla code I don't think there is anything you could do directly, but you might be able to get to the same place indirectly.  If you hijack the vanilla enchanting table using the GuiOpenEvent to replace the enchanting table GUI with one of your own which derives from GuiEnchantment, you could override mouseClicked to call a customContainerEnchantment which restricts the enchantments that can be applied.

 

If Draco reads this he might have more specific help, he's done a stack of stuff with enchantment.

 

-TGG

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The only enchantment stuff I did was using the inbuilt system.

 

Specifically I'd check what kind of item I had, or close approximation, modified a tiny bit randomly, then:

 

                ItemStack stack = new ItemStack(item); //the vanilla item that is similar to my item
                stack = EnchantmentHelper.addRandomEnchantment(rand, stack, level); //add enchantments per existing rules
                if(stack.stackTagCompound != null) {
                        artifact.stackTagCompound.setTag("ench", stack.stackTagCompound.getTag("ench").copy()); //copy enchantments to my item
                        //other stuff
                }

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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optifine/ctm/default/14_glass_red/glass_red.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/15_glass_black/glass_black.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/15_glass_black/glass_pane_black.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/20_glass/glass.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/20_glass/glass_pane.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/21_tinted_glass/tinted_glass.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/30_bookshelf/bookshelf.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/40_sandstone/sandstone.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/41_red_sandstone/red_sandstone.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] Multipass connected textures: false [22:01:10] [Worker-Main-22/INFO]: [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Render thread/INFO]: OpenAL initialized on device OpenAL Soft on Headphone (Realtek(R) Audio) [22:01:11] [Render thread/INFO]: Sound engine started [22:01:11] [Render thread/INFO]: Created: 1024x1024x3 minecraft:textures/atlas/blocks.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 45 [22:01:11] [Render thread/INFO]: Created: 256x128x3 minecraft:textures/atlas/signs.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 512x512x3 minecraft:textures/atlas/banner_patterns.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 512x512x3 minecraft:textures/atlas/shield_patterns.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 256x256x3 minecraft:textures/atlas/chest.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 512x256x3 minecraft:textures/atlas/beds.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 512x256x3 minecraft:textures/atlas/shulker_boxes.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:13] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas [22:01:13] [Render thread/INFO]: [OptiFine] Animated sprites: 1 [22:01:13] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas [22:01:13] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:13] [Render thread/INFO]: Created: 128x128x0 minecraft:textures/atlas/mob_effects.png-atlas [22:01:13] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:13] [Render thread/INFO]: [OptiFine] *** Reloading custom textures *** [22:01:14] [Render thread/INFO]: [OptiFine] Disable Forge light pipeline  
    • Hi, I have a problem because when i start minecraft with forge 40.1.20 the game don't open. Someone help?  
    • update to the latest version of Forge, also 1.16.5 requires java 8
    • one of your mods requires GeckoLib, unfortunately is this mod not declared its dependencies correctly to Forge, so Forge can not show you a warning. If you find out which Mod requires GeckoLib report this issue to the Mod author
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