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How to Cape mod


DieselX

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So first suggestion, don't use whatever text box you used to format your forum post, it ends up being hard to read.

 

In regards to capes, I do not believe forge provides any support for making capes, as that is reserved for Mojang/Microsoft special stuff. If I'm wrong, I'm sure someone will chime in and let us know. :)

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11 minutes ago, Ugdhar said:

So first suggestion, don't use whatever text box you used to format your forum post, it ends up being hard to read.

 

In regards to capes, I do not believe forge provides any support for making capes, as that is reserved for Mojang/Microsoft special stuff. If I'm wrong, I'm sure someone will chime in and let us know. :)

But there are mods in which this is possible. Even in current versions. It is no longer possible to change a cape directly via the function, but it must be possible in some other way.

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You CAN add capes, but it requires that you create a custom model for the capes and use something like geckolib or another library that allows for wearable items with physics.

You could try to find a tutorial on youtube for custom armor and follow along with that for inspiration in your code

tenor.gif?itemid=27352888

 

Not even gonna lie, I think I have autism

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