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On 1.21.3 Forge Powered Rail are working like Activator Rail, so it is impossible to do railways.


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Posted

When you are placing a minecart on Powered Rail, it is starting shaking and dismounting a player, instead of speeding up. (Without forge everything is ok, no mods installed)

Posted

Bump.

Just ran into the same problem.
Also tested the activator rail for switched functionality, unfortunately not. They are both just acting as activator rails.

Any solution to this or do I have to try to switch versions for everything?

Posted
On 11/6/2024 at 11:12 PM, Lbtn said:

When you are placing a minecart on Powered Rail, it is starting shaking and dismounting a player, instead of speeding up. (Without forge everything is ok, no mods installed)

Go it working again.
 

Forge -> Select your game -> 3 dots on the right -> Profile Options:
I've raised the modloader version here to 53.0.11

Disabled all mods (libIPN, Inventory Profiles Next, JourneyMap, Kotlin for Forge)
Noticed its working again.
Switched on 1 mod at a time until on were on.

Bug's gone.


Hope it helps.

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