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Posted

Hi, I am trying to make my stone crusher machine make my smoke gas when it is activated. I am trying to use this code:

//Smoke Spawning Method
    public void updateTick(World world, int x, int y, int z, Random rand) {
    	int CurrentY = y + 1;
    	TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
    	if (tileEntity instanceof TileEntityStoneCrusher) {
            TileEntityStoneCrusher crusher = (TileEntityStoneCrusher) tileEntity;
    	if (crusher.active) {
    world.setBlock(x, CurrentY + 1, z, TechnicCraftCommon.SmokeGasBlock.blockID );
    
    }
    }
    }

 

But it doesn't work, what am I doing wrong?

Random question:

 

Why do you set currentY to the block above your block, then set the smoke to appear one block above that?

 

Second, is metadata 0 appropriate for that particular gas?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

Im not sure why I did the +1 for the CurrentY. Heres my new code:

//Smoke Spawning Method
    public void updateTick(World world, int x, int y, int z, Random rand) {
    	TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
    	if (tileEntity instanceof TileEntityStoneCrusher) {
            TileEntityStoneCrusher crusher = (TileEntityStoneCrusher) tileEntity;
    	if (crusher.active) {
    world.setBlock(x, y + 1, z, TechnicCraftCommon.SmokeGasBlock.blockID );
    
    }
    }
    }

Try using the onUpdate() method.

if (user.hasKnowledgeOfJava) {

    if (user.question.hasCode) {

        return interpetHelpfulResponse(user.getQuestion());

    } else {

        return "Could you post your code please?";

    }

} else {

    return "Learn some freaking Java!";

}

Where is this Update Ticker? Block? Tile Entity?

 

Also as I put above put some debug in there to be sure its even being called, you could be staring at this code and it not be the problem.

Where is this Update Ticker? Block? Tile Entity?

 

Also as I put above put some debug in there to be sure its even being called, you could be staring at this code and it not be the problem.

 

world.scheduleBlockUpdate(x, y, z, blockID, ticks_of_delay)?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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