atrain99 Posted January 28, 2014 Posted January 28, 2014 My mind is totally blown at how much Lex, cpw, and co. have done with Forge since August. I'm totally at a loss at where I need to start with my plans for something I think will be really cool, but I've boiled it down to things I really need to know: 1. New @ tags, how they work, and how to make the best use of them 2. Packets: How best to use them, how to identify what needs syncing from server/client, how not to crash everything with a zillion packets 3. Rendering: Dynamic blocks, TESR's, etc 4. Making blocks talk to each other 5. Working with NBT for items and stuff That's what I need to know, and if you deem it below you to answer me, just tell me where I can find it, that's all. Quote So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.
ClarmonkGaming Posted January 28, 2014 Posted January 28, 2014 I have Three beginner tutorials here is link Tomorrow there will be an item tutorial. Sincerely, ClarmonkGaming Quote
atrain99 Posted January 28, 2014 Author Posted January 28, 2014 On 1/28/2014 at 2:41 AM, ClarmonkGaming said: I have Three beginner tutorials here is link Tomorrow there will be an item tutorial. Sincerely, ClarmonkGaming I'm to that point, I just want to know how to make the more complex stuff go. (Poked around the source code for the past hour or so, figured out some basic (BASIC) stuff) Quote So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.
GotoLink Posted January 28, 2014 Posted January 28, 2014 1. They have a javadoc, no need for anything else. 2. Lots of tutorial for that out there, it didn't change since 1.3. 3. Didn't change since...I began Minecraft modding. 4. There is nothing in Minecraft nor Forge doing this. Do it however you want, it is complete freedom here. 5. That is a basic topic. Don't know how you can code anything in Minecraft without knowing this already. Search for NBTTagCompound in Minecraft source. Quote
Chibill Posted January 28, 2014 Posted January 28, 2014 For packets see the totural on the wiki as it has changed a lot for 1.6.4 Quote
libarclite Posted January 29, 2014 Posted January 29, 2014 My advice would be to first build a mod for 1.6.4, since the tutorials exist, and the code will be much easier for you to understand. Once you get it working to your satisfaction, then try porting to 1.7.2. Many names have changed, even class names, so it really will be a port. Another piece of advice, use git and maintain your versions in branches. I've been playing a lot with the Technic launcher and specifically Hexxit, and am now considering backporting my mods to 1.5.2 because they will be so useful in the Hexxit mod collection. Quote
atrain99 Posted January 29, 2014 Author Posted January 29, 2014 Thanks to all of you for the wonderful advice! Because of your help my ideas got off the ground... and now I have to keep them there! Quote So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.
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