Posted January 29, 201411 yr Hello there. I just installed the latest version of Forge (v10.12.0.1019), and i was surprised to see alot of vanilla method names still have "func_****" names. I know Searge released MCP v9.03 RC1 which fixed alot of the "func_****" names. Am i installing something wrong, or has Forge just not updated to the latest version of MCP? Thanks for reading! ~Geforce Potato's have skin. I have skin. Therefore, i am a potato. Follow me on Twitter! http://www.twitter.com/I_Mod_Minecraft
January 29, 201411 yr 1.7.2 is barely deobfuscated. Most of the names aren't known yet. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
January 30, 201411 yr My technique of diffing the old and new sources works reasonably well. Although names have changed, a lot still seems to be same.
February 2, 201411 yr Searge and the people working on MCP has created a nifty little bot that does such a thing as deobfuscate the methods. The bot hangs out on #minecraftforge and #mcp-modding on espernet. How to use MCPBot: http://mcpold.ocean-labs.de/index.php/MCPBot http://i.imgur.com/gWwyMMO.jpg[/img]
February 2, 201411 yr Be sure that if you're submitting renames to include Javadoc. Also helpful if you know how to properly format javadoc, too. Example: /** * Returns an Image object that can then be painted on the screen. * The url argument must specify an absolute {@link URL}. The name * argument is a specifier that is relative to the url argument. * <p> * This method always returns immediately, whether or not the * image exists. When this applet attempts to draw the image on * the screen, the data will be loaded. The graphics primitives * that draw the image will incrementally paint on the screen. * * @param url an absolute URL giving the base location of the image * @param name the location of the image, relative to the url argument * @return the image at the specified URL * @see {@link Image} */ public Image getImage(URL url, String name) { try { return getImage(new URL(url, name)); } catch (MalformedURLException e) { return null; } } http://www.oracle.com/technetwork/java/javase/documentation/index-137868.html Basically, include a short description (most HTML valid as markup, though you shouldn't need it) and a list of the parameters. The {link} ability is really really nifty, though not necessary. I've done some advanced Javadoc'ing with my API over here if you want some more examples. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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