Jump to content

[1.6.4] Detecting player's item's enchantments


DiabolusNeil

Recommended Posts

Hello. I've tried experimenting with this for a while, and what I'm trying to do doesn't work.

 

private static ItemStack currentItem = FMLClientHandler.instance().getClient().thePlayer.inventory.getCurrentItem();

public static boolean doesPlayerHaveSilkTouch = currentItem != null && currentItem.isItemEnchanted() && currentItem.getEnchantmentTagList().getId() == 33;

 

I print to the console this in my onBlockDestroyedByPlayer() method, and it results to false, even if my item does have Silk Touch on it. Is there a better way to detect enchantments?

if (user.hasKnowledgeOfJava) {

    if (user.question.hasCode) {

        return interpetHelpfulResponse(user.getQuestion());

    } else {

        return "Could you post your code please?";

    }

} else {

    return "Learn some freaking Java!";

}

Link to comment
Share on other sites

Thanks for the advice, but I still don't know how to get the enchantments of an item.

if (user.hasKnowledgeOfJava) {

    if (user.question.hasCode) {

        return interpetHelpfulResponse(user.getQuestion());

    } else {

        return "Could you post your code please?";

    }

} else {

    return "Learn some freaking Java!";

}

Link to comment
Share on other sites

Thanks for the advice, but I still don't know how to get the enchantments of an item.

 

1) Get a reference to the player

 

1) player.getCurrentEquippedItem().stackTagCompound.getTagList("ench")

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Thanks Draco, but I actually just figured out how to get the enchantments. This is what I used to test.

 

ItemStack item = player.inventory.getCurrentItem();

if (item != null) {

NBTTagList enchants = item.stackTagCompound.getTagList("ench");

boolean hasSilkTouch = false;

for (int i = 0; i < enchants.tagCount(); i++) {

if (((NBTTagCompound) enchants.tagAt(i)).getShort("id") == 33) {

hasSilkTouch = true;

break;

}

}

System.out.println(hasSilkTouch);

}

 

I looked at the Enchanted Book code.

if (user.hasKnowledgeOfJava) {

    if (user.question.hasCode) {

        return interpetHelpfulResponse(user.getQuestion());

    } else {

        return "Could you post your code please?";

    }

} else {

    return "Learn some freaking Java!";

}

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.