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Featured Replies

Posted

Hi there, does anyone know how to apply the Glint or "enchanted" effect to .objs? any help will be greatly appreciated.

you dont put on .obj as far i know, you use a code on your render, search for the vannila one and copy / paste

  • Author

were using IItemRenderer and we decide what model to render based on ItemRenderType in renderItem function. Also got the ItemStack's instance, there is hasEffect function, what seems to deprecated. How do I make the enchancted effect work then?

  • Author

Can anyone tell us what opssemnik ment by this?

ย 

"you dont put on .obj as far i know, you use a code on your render, search for the vannila one and copy / paste"

ย 

ย 

  • 2 weeks later...
  • Author

you dont put on .obj as far i know, you use a code on your render, search for the vannila one and copy / paste

ย 

are you even around still?

ย 

Look at the golden apple src.

I'm always happy to help others!

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Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL

  • Author

Look at the golden apple src.

ย 

ok guys this is the situation im in, my coder "wont" doesnt seem like he is trying at all to figure this out. i have little to no experience coding, im here trying to get answers so our mod can get a V1 release.ย  please have sympothy and answer this queston with some detail PLEASE. i dont know what golden apple src is, im assuming its a folder in minecraft but i just dont know. i dont have time to learn to code or i would, again PLEASE HELP

ย   
@SideOnly(Side.CLIENT)
ย  ย  public boolean hasEffect(ItemStack par1ItemStack)
ย  ย  {
ย  ย  ย  ย  return true;
ย  ย  }

I'm always happy to help others!

ย 

Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL

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