Posted February 13, 201411 yr Recently when using a custom timer I made. Whenever I look at it I feel it is way too resource heavy so I was wondering how you guys made your timers? Currently I make a class called timer and an abstract class called TimerEvent which makes an new thread then sleeps for the time set then does the code then removes the thread. However making a new thread every time is very resource heavy. Creator of Jobo's ModLoader If I helped you could you please click the thank you button and applaud my karma.
February 13, 201411 yr Hi Whenever I need a delay, I base it on the number of ticks that have elapsed - i.e. register a TickHandler which gets called every tick (1/20 of a second) and then just decrements a tickcounter each time until it reaches zero, then execute my code. No threads required. For 1.6.4 this was as described here http://greyminecraftcoder.blogspot.com.au/2013/12/forge-techniques-events.html For 1.7.2 it has been replaced by a new event (which I forget the name of, but shouldn't be too hard to find). If you need more help let us know? -TGG
February 13, 201411 yr Thread sleep should never be used for delayed events. As pausing the game wouldn't pause the timer. Always always always use the tick event or onUpdate method of an entity. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
February 13, 201411 yr Author It doesn't pause the game because it is in a new thread. But it isn't a good way to do it either. Creator of Jobo's ModLoader If I helped you could you please click the thank you button and applaud my karma.
February 14, 201411 yr It doesn't pause the game because it is in a new thread. But it isn't a good way to do it either. Hes not saying it would pause the game, hes saying if YOU paused it the coubter would keep going.
February 14, 201411 yr It doesn't pause the game because it is in a new thread. But it isn't a good way to do it either. What Saxon said. If you pause the game your "timer" would keep counting down. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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