Jump to content

Recommended Posts

Posted

Could you explain a bit more? I think you're reffering to tileentity's to save nbt data.

I'm always happy to help others!

 

Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL

Posted

Many mods like Enderchests save the NBT data on their Item when their broken. I know how do give an item that data but how can I parse it from an Item to a blocks tileentity.

 

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

Posted

use the on item dropped and use this to get the data

 

    TileEntityHeatConductant tile = (TileEntityHeatConductant) world.getTileEntity(x,y,z);

    if (tile != null)

    {

    var = tile.thing you want;

    }

 

I'm always happy to help others!

 

Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL

Posted

There is not much to see yet...

@Override
public TileEntity createNewTileEntity(World world, int i) {
        //Get item data from somewhere...
return new ConveyorBeltTileEntity(ItemData data);
}

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

Posted

Arent you already sending your data to you TE in this line?

return new ConveyorBeltTileEntity(ItemData data);

I'm always happy to help others!

 

Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL

Posted

Okay so I have this for one of my items

ItemStack sample = new ItemStack(BlocksItems.Sample, 1);
sample.stackTagCompound.setString("Researched", "yes");

 

then if you would send the itemstack via the constructor to the tileentity

New TileEntityItem(ItemStack sample);

 

then you could read your data in the tileentity using

private ItemStack sample;
public TileEntityItem(ItemStack item) {
               this.sample = item;
}

public static void yourmethod(){
     sample.stackTagCompound.getstring("Researched");
}

 

hope this helps you abit

 

I'm always happy to help others!

 

Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL

Posted

But how do I get the Tileentity to know that data...

Or will a tileentity automatically take the Items data it was placed with?

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

Posted

wait you have an item and that places a block and that block create a te?

or do you have only a block?

I'm always happy to help others!

 

Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL

Posted

I cant save nbt data on a block item so I create a new ItemBlock to place the block. That item has nbt data when crafted and should give that data to the te when it is placed.

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

Posted

I already did it. You can override the onBlockPlayedByPlayer method. It gives you an itemstack of the item you used to place the block and a worldobj so you can get the te you just created and give it the ItemStack to work with...

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Hi, i'm really having problems trying to set the texture to my custom item. I thought i'm doing everything correctly, but all i see is the missing texture block for my item. I am trying this for over a week now and getting really frustrated. The only time i could make the texture work, was when i used an older Forge version (52.0.1) for Minecraft (1.21.4). Was there a fundamental change for textures and models somewhere between versions that i'm missing? I started with Forge 54.1.0 and had this problem, so in my frustration i tried many things: Upgrading to Forge 54.1.1, created multiple new projects, workspaces, redownloaded everything and setting things up multiple times, as it was suggested in an older thread. Therea are no errors in the console logs, but maybe i'm blind, so i pasted the console logs to pastebin anyway: https://pastebin.com/zAM8RiUN The only time i see an error is when i change the models JSON file to an incorrect JSON which makes sense and that suggests to me it is actually reading the JSON file.   I set the github repository to public, i would be so thankful if anyone could take a look and tell me what i did wrong: https://github.com/xLorkin/teleport_pug_forge   As a note: i'm pretty new to modding, this is my first mod ever. But i'm used to programming. I had some up and downs, but through reading the documentation, using google and experimenting, i could solve all other problems. I only started modding for Minecraft because my son is such a big fan and wanted this mod.
    • Please read the FAQ (link in orange bar at top of page), and post logs as described there.
    • Hello fellow Minecrafters! I recently returned to Minecraft and realized I needed a wiki that displays basic information easily and had great user navigation. That’s why I decided to build: MinecraftSearch — a site by a Minecraft fan, for Minecraft fans. Key Features So Far Straight-to-the-Point Info: No extra fluff; just the essentials on items, mobs, recipes, loot and more. Clean & Intuitive Layout: Easy navigation so you spend less time scrolling and more time playing. Optimized Search: Search for anything—items, mobs, blocks—and get results instantly. What I’m Thinking of Adding More data/information: Catch chances for fishing rod, traveling villager trades, biomes info and a lot more. The website is still under development and need a lot more data added. Community Contributions: Potential for user-uploaded tips for items/mobs/blocks in the future. Feature Requests Welcome: Your ideas could shape how the wiki evolves! You can see my roadmap at the About page https://minecraftsearch.com/about I’d love for you to check out MinecraftSearch and see if it helps you find the info you need faster. Feedback is crucial—I want to develop this further based on what the community needs most, so please let me know what you think. Thanks, and happy crafting!
    • Instructions on how to install newer Java can be found in the FAQ
    • That's just plain wrong... newer versions are much better optimised and start a lot faster than 1.8.9, both Forge and Minecraft itself. Comparing Fabric 1.21 with Forge 1.8 is like comparing apples and oranges... one's brand new and the other's over a decade old.
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.