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majesticmadman98

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Thanks for the readable english.

By the way, on my experience, my answer is yes. I had to scale a custom mob because it was too big and the texture was still fitting perfectly.

I try my best, so apologies if I said something obviously stupid!

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Yes, you can do that, just use this:

Gl11.glScalef(0.5F,0.5F,0.5F);

with 0.5F being the half of the original size.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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