Jump to content

[1.7.2]Custom furnace like item not working(probably a noob mistake sorry)


Recommended Posts

Posted

Hi

 

Somehow my Custom furnace like block isn't working i probably made a noob error or something :3 sorry

 

container

package molecularscience.electrolyzer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class ContainerElectrolyzer extends Container {

        protected TileEntityElectrolyzer tileEntity;
        private int progress;

        public ContainerElectrolyzer (InventoryPlayer inventoryPlayer, TileEntityElectrolyzer te){
                tileEntity = te;
                addSlotToContainer(new Slot(tileEntity, 0, 22, );
                addSlotToContainer(new Slot(tileEntity, 1, 76, );
                addSlotToContainer(new Slot(tileEntity, 2, 49, 50));
                addSlotToContainer(new Slot(tileEntity, 3, 128, 29));
                bindPlayerInventory(inventoryPlayer);
        }

        @Override
        public boolean canInteractWith(EntityPlayer player) {
                return tileEntity.isUseableByPlayer(player);
        }


        protected void bindPlayerInventory(InventoryPlayer inventoryPlayer) {
                for (int i = 0; i < 3; i++) {
                        for (int j = 0; j < 9; j++) {
                                addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9,
                                                8 + j * 18, 99 + i * 18));
                        }
                }

                for (int i = 0; i < 9; i++) {
                        addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 157));
                }
        }

        @Override
        public ItemStack transferStackInSlot(EntityPlayer player, int slot) {
                ItemStack stack = null;
                Slot slotObject = (Slot) inventorySlots.get(slot);
                if (slotObject != null && slotObject.getHasStack()) {
                        ItemStack stackInSlot = slotObject.getStack();
                        stack = stackInSlot.copy();
                        if (slot < 9) {
                                if (!this.mergeItemStack(stackInSlot, 0, 35, true)) {
                                        return null;
                                }
                        }
                        else if (!this.mergeItemStack(stackInSlot, 0, 9, false)) {
                                return null;
                        }

                        if (stackInSlot.stackSize == 0) {
                                slotObject.putStack(null);
                        } else {
                                slotObject.onSlotChanged();
                        }

                        if (stackInSlot.stackSize == stack.stackSize) {
                                return null;
                        }
                        slotObject.onPickupFromSlot(player, stackInSlot);
                }
                return stack;
        }
        
    	public void addCraftingToCrafters(ICrafting crafting){
    		super.addCraftingToCrafters(crafting);
    	    crafting.sendProgressBarUpdate(this, 0, this.tileEntity.progress);
    	}
    	
    	public void detectAndSendChanges(){
    		super.detectAndSendChanges();
    		for (int i = 0; i < this.crafters.size(); ++i){
    			ICrafting icrafting = (ICrafting)this.crafters.get(i);
    			if (this.progress != this.tileEntity.progress){
    				icrafting.sendProgressBarUpdate(this, 0, this.tileEntity.progress);
    	        }
    	    }
    	    this.progress = this.tileEntity.progress;
    	}
    	
    	@SideOnly(Side.CLIENT)
    	public void updateProgressBar(int par1, int par2){
    		if (par1 == 0){
    			this.tileEntity.progress = par2;
    	    }
    	}
    	
}

 

TileEntity

package molecularscience.electrolyzer;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;

public class TileEntityElectrolyzer extends TileEntity implements IInventory {

        private ItemStack[] inv;
    	private int time;
        public int progress;
        private int resultItem = 3;
        
        public TileEntityElectrolyzer(){
                inv = new ItemStack[4];
        }
        
        @Override
        public int getSizeInventory() {
                return inv.length;
        }

        @Override
        public ItemStack getStackInSlot(int slot) {
                return inv[slot];
        }
        
        @Override
        public void setInventorySlotContents(int slot, ItemStack stack) {
                inv[slot] = stack;
                if (stack != null && stack.stackSize > getInventoryStackLimit()) {
                        stack.stackSize = getInventoryStackLimit();
                }               
        }

        @Override
        public ItemStack decrStackSize(int slot, int amt) {
                ItemStack stack = getStackInSlot(slot);
                if (stack != null) {
                        if (stack.stackSize <= amt) {
                                setInventorySlotContents(slot, null);
                        } else {
                                stack = stack.splitStack(amt);
                                if (stack.stackSize == 0) {
                                        setInventorySlotContents(slot, null);
                                }
                        }
                }
                return stack;
        }
        
        @Override
    	public void updateEntity(){
    	   if(!worldObj.isRemote){
    		   int item = getAvailableSlot();
    		   if(inv[item] != null){
    			   Item type = inv[item].getItem();
    			   ItemStack result = ElectrolyzerResults.getResult(item, type);
    			   time = ElectrolyzerResults.getMaxTime(item, type);

    			   if(result != null){
    				   if(progress > time){
    						if (inv[resultItem] == null){
    							inv[resultItem] = result.copy();
    			            }
    						else if (inv[resultItem].isItemEqual(result)){
    							if(inv[resultItem].stackSize + result.stackSize <= getInventoryStackLimit()){
    								inv[resultItem].stackSize += result.stackSize;
    							}
    						}
    						if(inv[item] != null){
    							if(!((inv[item].stackSize - ElectrolyzerResults.getReduceItem(item, type)) < 0)){
    								inv[item].stackSize -= ElectrolyzerResults.getReduceItem(item, type);
    							}
    							if(inv[item].stackSize <= 0){
    								inv[item] = null;
    							}
    						}
    						progress = 0;
    				   }
    				   if(inv[resultItem] != null){
    						   if(inv[resultItem].isItemEqual(result)){
    							   if(inv[resultItem].stackSize < getInventoryStackLimit() || inv[resultItem].stackSize < result.getItem().getItemStackLimit()){
    								   if(inv[item] != null){
    									   if(!((inv[item].stackSize - ElectrolyzerResults.getReduceItem(item, type)) < 0)){
    										   if(inv[resultItem].stackSize + result.stackSize <= getInventoryStackLimit()){
    											   progress++;  
    										   }
    										   else{
    											   progress = 0;
    										   }
    									   }
    									   else{
    										   progress = 0;
    									   }
    								   }
    								   else{
    									   progress = 0;
    								   }  
    							   }
    							   else{
    								   progress = 0;
    							   }
    						   }
    						   else{
    							   progress = 0;
    						   }
    					   }
    					   else{
    						   progress = 0;
    					   }
    				   }
    				   else{
    					   if(inv[item] != null){
    						   if(!((inv[item].stackSize - ElectrolyzerResults.getReduceItem(item, type)) < 0)){
    								   progress++;  
    						   }
    						   else{
    							   progress = 0;
    						   }
    					   }
    					   else{
    						   progress = 0;
    					   }
    				   }
    			   }
    			   else{
    				   progress = 0;
    			   }
    		   }
    	   }

        @Override
        public ItemStack getStackInSlotOnClosing(int slot) {
                ItemStack stack = getStackInSlot(slot);
                if (stack != null) {
                        setInventorySlotContents(slot, null);
                }
                return stack;
        }
        
        @Override
        public int getInventoryStackLimit() {
                return 64;
        }

        @Override
        public boolean isUseableByPlayer(EntityPlayer player) {
                return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this &&
                player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
        }

        public void openChest() {}

        public void closeChest() {}
        
        @Override
        public void readFromNBT(NBTTagCompound tagCompound) {
                super.readFromNBT(tagCompound);
                progress = tagCompound.getShort("progressTime");
                
        }

        @Override
        public void writeToNBT(NBTTagCompound tagCompound) {
                super.writeToNBT(tagCompound);
                tagCompound.setShort("progressTime", (short)progress);
                NBTTagList itemList = new NBTTagList();
                for (int i = 0; i < inv.length; i++) {
                        ItemStack stack = inv[i];
                        if (stack != null) {
                                NBTTagCompound tag = new NBTTagCompound();
                                tag.setByte("Slot", (byte) i);
                                stack.writeToNBT(tag);
                                itemList.appendTag(tag);
                        }
                }
                tagCompound.setTag("Inventory", itemList);
        }

			@Override
			public String getInventoryName() {
				return "molecularscience.tileentityelectrolyzer";
			}

		    @SideOnly(Side.CLIENT)
		    public int getCraftingProgressScaled(int par1){
		        //return this.progress * par1 / ElectrolyzerResults.getMaxTime(0, 0);
		    	return 0;
		    }
		    
			public int getAvailableSlot(){
				   for(int i = 0; i < inv.length - 1; i++){
					   if(inv[i] != null){
						   return i;
					   }
				   }
				   return 0;
				}
			public boolean isBusy(){
				return progress >= 0;
			}

			@Override
			public boolean hasCustomInventoryName() {
				// TODO Auto-generated method stub
				return false;
			}

			@Override
			public void openInventory() {
				// TODO Auto-generated method stub

			}

			@Override
			public void closeInventory() {
				// TODO Auto-generated method stub

			}

			@Override
			public boolean isItemValidForSlot(int var1, ItemStack var2) {
				// TODO Auto-generated method stub
				return false;
			}
}

 

Gui

package molecularscience.electrolyzer;

import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;

import org.lwjgl.opengl.GL11;

public class GuiElectrolyzer extends GuiContainer {

private static final ResourceLocation Guitexture = new ResourceLocation("molecularscience","textures/gui/container/guielectrolyzer.png");

    public GuiElectrolyzer (InventoryPlayer inventoryPlayer,
                    TileEntityElectrolyzer tileEntity) {
            super(new ContainerElectrolyzer(inventoryPlayer, tileEntity));
    }

    @Override
    protected void drawGuiContainerForegroundLayer(int param1, int param2) {

    }

    @Override
    protected void drawGuiContainerBackgroundLayer(float par1, int par2,
                    int par3) {
    		this.mc.getTextureManager().bindTexture(Guitexture);
            int x = (width - xSize) / 2;
            int y = (height - (ySize+27)) / 2;
            this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize+27);
    }

}

 

results

package molecularscience.electrolyzer;

import java.util.HashMap;
import java.util.Map;

import molecularscience.moditems.BlocksItems;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;

public class ElectrolyzerResults {

private static Map<Integer, Object[]> results = new HashMap<Integer, Object[]>();

public static void initResult(){
	addResult(0, 0, BlocksItems.Emptyjar, 1, BlocksItems.Sample, 1);
}
public static ItemStack getResult(int slot, Item type){
	for(int i = 0; i < results.size(); i++){
		if((int)results.get(i)[0] == slot){
			if(results.get(i)[1] == type){
				return new ItemStack((Item) results.get(i)[4], 1);
			}
		}
	}
	return null;
}

public static int getMaxTime(int slot, Item type){
	return 50;
}

public static int getReduceItem(int slot, Item type){
	for(int i = 0; i < results.size(); i++){
		if((int)results.get(i)[0] == slot){
			if(results.get(i)[1] == type){
				return (int)results.get(i)[2];
			}
		}
	}
	return 1;
}

private static void addResult(int id, int slot, Item type, int ammount, Item result, int size){
	results.put(id, new Object[]{slot, type, ammount, result, size});
}
}

 

slot

package molecularscience.electrolyzer;

import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;

public class SlotElectrolyzer extends Slot {

private TileEntityElectrolyzer teSmithingAnvil;

public SlotElectrolyzer(IInventory inventory, int id, int x, int y) {
	super(inventory, id, x, y);
	this.teSmithingAnvil = (TileEntityElectrolyzer) inventory;
}

@Override
public boolean isItemValid(ItemStack itemstack) {
	return teSmithingAnvil.isItemValidForSlot(slotNumber, itemstack);
}
}

 

Thanks for your help :D

I'm always happy to help others!

 

Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL

Posted

nothing it's supposed to return a item when i put it in slot 0 but nope..

 

I'm always happy to help others!

 

Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL

Posted

I was just playing with TransferStackInSlot() and I noticed that when it is successful, it must return an empty stack, not the original stack. The return stack is used to indicate that not all of the items could be transferred. If it has items left, there are put back into the original slot. This is for those people who shift-click and do not have enough room to hole all the crafts.

I noticed that your return either null or the original stack, I don't think it will work that way.

Posted

Would be cool, if u post what you exactly fixed, maybe there are people who have the same problem. so this could be a bit helpful after all. ;)

*********************************

**  Always remember you are unique,  **

**  just like everyone else                   **     

**********************************

Was my post helpful? Say thanks and

press the thank you button, on my post!!

God, damn it!

Posted

It where some broken if fuctions, basic java people can see my github.

I'm always happy to help others!

 

Java is not my main programming language but I have alot experience in PHP/HTML/JS/CSS3/C#/SQL

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • So me and a couple of friends are playing with a shitpost mod pack and one of the mods in the pack is corail tombstone and for some reason there is a problem with it, where on death to fire the player will get kicked out of the server and the tombstone will not spawn basically deleting an entire inventory, it doesn't matter what type of fire it is, whether it's from vanilla fire/lava, or from modded fire like ice&fire/lycanites and it's common enough to where everyone on the server has experienced at least once or twice and it doesn't give any crash log. a solution to this would be much appreciated thank you!
    • It is 1.12.2 - I have no idea if there is a 1.12 pack
    • Okay, but does the modpack works with 1.12 or just with 1.12.2, because I need the Forge client specifically for Minecraft 1.12, not 1.12.2
    • Version 1.19 - Forge 41.0.63 I want to create a wolf entity that I can ride, so far it seems to be working, but the problem is that when I get on the wolf, I can’t control it. I then discovered that the issue is that the server doesn’t detect that I’m riding the wolf, so I’m struggling with synchronization. However, it seems to not be working properly. As I understand it, the server receives the packet but doesn’t register it correctly. I’m a bit new to Java, and I’ll try to provide all the relevant code and prints *The comments and prints are translated by chatgpt since they were originally in Spanish* Thank you very much in advance No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. MountableWolfEntity package com.vals.valscraft.entity; import com.vals.valscraft.network.MountSyncPacket; import com.vals.valscraft.network.NetworkHandler; import net.minecraft.client.Minecraft; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.animal.Wolf; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; import net.minecraftforge.event.TickEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.network.PacketDistributor; public class MountableWolfEntity extends Wolf { private boolean hasSaddle; private static final EntityDataAccessor<Byte> DATA_ID_FLAGS = SynchedEntityData.defineId(MountableWolfEntity.class, EntityDataSerializers.BYTE); public MountableWolfEntity(EntityType<? extends Wolf> type, Level level) { super(type, level); this.hasSaddle = false; } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(DATA_ID_FLAGS, (byte)0); } public static AttributeSupplier.Builder createAttributes() { return Wolf.createAttributes() .add(Attributes.MAX_HEALTH, 20.0) .add(Attributes.MOVEMENT_SPEED, 0.3); } @Override public InteractionResult mobInteract(Player player, InteractionHand hand) { ItemStack itemstack = player.getItemInHand(hand); if (itemstack.getItem() == Items.SADDLE && !this.hasSaddle()) { if (!player.isCreative()) { itemstack.shrink(1); } this.setSaddle(true); return InteractionResult.SUCCESS; } else if (!level.isClientSide && this.hasSaddle()) { player.startRiding(this); MountSyncPacket packet = new MountSyncPacket(true); // 'true' means the player is mounted NetworkHandler.CHANNEL.sendToServer(packet); // Ensure the server handles the packet return InteractionResult.SUCCESS; } return InteractionResult.PASS; } @Override public void travel(Vec3 travelVector) { if (this.isVehicle() && this.getControllingPassenger() instanceof Player) { System.out.println("The wolf has a passenger."); System.out.println("The passenger is a player."); Player player = (Player) this.getControllingPassenger(); // Ensure the player is the controller this.setYRot(player.getYRot()); this.yRotO = this.getYRot(); this.setXRot(player.getXRot() * 0.5F); this.setRot(this.getYRot(), this.getXRot()); this.yBodyRot = this.getYRot(); this.yHeadRot = this.yBodyRot; float forward = player.zza; float strafe = player.xxa; if (forward <= 0.0F) { forward *= 0.25F; } this.flyingSpeed = this.getSpeed() * 0.1F; this.setSpeed((float) this.getAttributeValue(Attributes.MOVEMENT_SPEED) * 1.5F); this.setDeltaMovement(new Vec3(strafe, travelVector.y, forward).scale(this.getSpeed())); this.calculateEntityAnimation(this, false); } else { // The wolf does not have a passenger or the passenger is not a player System.out.println("No player is mounted, or the passenger is not a player."); super.travel(travelVector); } } public boolean hasSaddle() { return this.hasSaddle; } public void setSaddle(boolean hasSaddle) { this.hasSaddle = hasSaddle; } @Override protected void dropEquipment() { super.dropEquipment(); if (this.hasSaddle()) { this.spawnAtLocation(Items.SADDLE); this.setSaddle(false); } } @SubscribeEvent public static void onServerTick(TickEvent.ServerTickEvent event) { if (event.phase == TickEvent.Phase.START) { MinecraftServer server = net.minecraftforge.server.ServerLifecycleHooks.getCurrentServer(); if (server != null) { for (ServerPlayer player : server.getPlayerList().getPlayers()) { if (player.isPassenger() && player.getVehicle() instanceof MountableWolfEntity) { MountableWolfEntity wolf = (MountableWolfEntity) player.getVehicle(); System.out.println("Tick: " + player.getName().getString() + " is correctly mounted on " + wolf); } } } } } private boolean lastMountedState = false; @Override public void tick() { super.tick(); if (!this.level.isClientSide) { // Only on the server boolean isMounted = this.isVehicle() && this.getControllingPassenger() instanceof Player; // Only print if the state changed if (isMounted != lastMountedState) { if (isMounted) { Player player = (Player) this.getControllingPassenger(); // Verify the passenger is a player System.out.println("Server: Player " + player.getName().getString() + " is now mounted."); } else { System.out.println("Server: The wolf no longer has a passenger."); } lastMountedState = isMounted; } } } @Override public void addPassenger(Entity passenger) { super.addPassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(true)); } } } @Override public void removePassenger(Entity passenger) { super.removePassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is no longer mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(false)); } } } @Override public boolean isControlledByLocalInstance() { Entity entity = this.getControllingPassenger(); return entity instanceof Player; } @Override public void positionRider(Entity passenger) { if (this.hasPassenger(passenger)) { double xOffset = Math.cos(Math.toRadians(this.getYRot() + 90)) * 0.4; double zOffset = Math.sin(Math.toRadians(this.getYRot() + 90)) * 0.4; passenger.setPos(this.getX() + xOffset, this.getY() + this.getPassengersRidingOffset() + passenger.getMyRidingOffset(), this.getZ() + zOffset); } } } MountSyncPacket package com.vals.valscraft.network; import com.vals.valscraft.entity.MountableWolfEntity; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class MountSyncPacket { private final boolean isMounted; public MountSyncPacket(boolean isMounted) { this.isMounted = isMounted; } public void encode(FriendlyByteBuf buffer) { buffer.writeBoolean(isMounted); } public static MountSyncPacket decode(FriendlyByteBuf buffer) { return new MountSyncPacket(buffer.readBoolean()); } public void handle(NetworkEvent.Context context) { context.enqueueWork(() -> { ServerPlayer player = context.getSender(); // Get the player from the context if (player != null) { // Verifies if the player has dismounted if (!isMounted) { Entity vehicle = player.getVehicle(); if (vehicle instanceof MountableWolfEntity wolf) { // Logic to remove the player as a passenger wolf.removePassenger(player); System.out.println("Server: Player " + player.getName().getString() + " is no longer mounted."); } } } }); context.setPacketHandled(true); // Marks the packet as handled } } networkHandler package com.vals.valscraft.network; import com.vals.valscraft.valscraft; import net.minecraft.resources.ResourceLocation; import net.minecraftforge.network.NetworkRegistry; import net.minecraftforge.network.simple.SimpleChannel; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class NetworkHandler { private static final String PROTOCOL_VERSION = "1"; public static final SimpleChannel CHANNEL = NetworkRegistry.newSimpleChannel( new ResourceLocation(valscraft.MODID, "main"), () -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals ); public static void init() { int packetId = 0; // Register the mount synchronization packet CHANNEL.registerMessage( packetId++, MountSyncPacket.class, MountSyncPacket::encode, MountSyncPacket::decode, (msg, context) -> msg.handle(context.get()) // Get the context with context.get() ); } }  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.