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Posted

I was moving in some of my .xcf files from GIMP to sit with the assets, and I didn't want them in the end user jar so I tried to exclude the xcfs folder I have under resources. However, regardless of how I do it, it ends up in the jar anyways.

 

Here's the build.gradle:

 

buildscript {

    repositories {

        mavenCentral()

        maven {

            name = "forge"

            url = "http://files.minecraftforge.net/maven"

        }

        maven {

            name = "sonatype"

            url = "https://oss.sonatype.org/content/repositories/snapshots/"

        }

    }

    dependencies {

        classpath 'net.minecraftforge.gradle:ForgeGradle:1.1-SNAPSHOT'

    }

}

 

apply plugin: 'forge'

 

version = "1.7.2-0.0.5a"

group= "com.techshroom.crystalix" // http://maven.apache.org/guides/mini/guide-naming-conventions.html

archivesBaseName = "crystalix"

 

minecraft {

    version = "1.7.2-10.12.0.1047"

    assetDir = "eclipse/assets"

}

sourceSets.main{

    java {

        srcDirs 'src'

    }

    resources {

        srcDirs 'resources'

    }

}

sourceSets.main.resources.exclude 'xcfs/**'

 

processResources {

    // replace stuff in mcmod.info, nothing else

    from(sourceSets.main.resources.srcDirs) {

        include 'mcmod.info'

    // replace $version and $mcversion

        expand 'version':project.version, 'mcversion':project.minecraft.version

    }

 

    // copy everything else, thats not the mcmod.info

    from(sourceSets.main.resources.srcDirs) {

        exclude 'mcmod.info'

    }

}

 

 

Posted

I was moving in some of my .xcf files from GIMP to sit with the assets, and I didn't want them in the end user jar so I tried to exclude the xcfs folder I have under resources. However, regardless of how I do it, it ends up in the jar anyways.

 

gradle does not use your IDE's exclude setting when it builds. If they are in the assets folder they get included in the jar when you gradle build.

Posted

I was moving in some of my .xcf files from GIMP to sit with the assets, and I didn't want them in the end user jar so I tried to exclude the xcfs folder I have under resources. However, regardless of how I do it, it ends up in the jar anyways.

 

gradle does not use your IDE's exclude setting when it builds. If they are in the assets folder they get included in the jar when you gradle build.

 

I know that, if you look at the build.gradle you'll notice I have an exclude right there.

Posted

With build.gradle as:

buildscript {

    repositories {

        mavenCentral()

        maven {

            name = "forge"

            url = "http://files.minecraftforge.net/maven"

        }

        maven {

            name = "sonatype"

            url = "https://oss.sonatype.org/content/repositories/snapshots/"

        }

    }

    dependencies {

        classpath 'net.minecraftforge.gradle:ForgeGradle:1.1-SNAPSHOT'

    }

}

 

apply plugin: 'forge'

 

version = "1.7.2-0.0.5a"

group= "com.techshroom.crystalix" // http://maven.apache.org/guides/mini/guide-naming-conventions.html

archivesBaseName = "crystalix"

 

minecraft {

    version = "1.7.2-10.12.0.1047"

    assetDir = "eclipse/assets"

}

sourceSets.main{

    java {

        srcDirs 'src'

    }

    resources {

        srcDirs 'resources'

    }

}

 

processResources {

    // replace stuff in mcmod.info, nothing else

    from(sourceSets.main.resources.srcDirs) {

        include 'mcmod.info'

    // replace $version and $mcversion

        expand 'version':project.version, 'mcversion':project.minecraft.version

    }

 

    // copy everything else, thats not the mcmod.info

    from(sourceSets.main.resources.srcDirs) {

        exclude 'mcmod.info'

        exclude 'xcfs/**'

    }

}

 

 

 

Same thing.

  • 10 months later...
Posted

Apologies for necro-posting, but since this is the top google result for "forge gradle exclude xcf files from jar", I thought I should put in my solution.

 

You can exclude using sourceSets, like this

 

sourceSets {

    main {

        resources {

            exclude '**/xcf_folder_name/*'

            exclude 'resources/assets/<modname>/path/to/xcf/folder/xcf_folder_name'

        }

    }

}

 

 

So, for my mod (Minechem), I use this:

 

sourceSets {

    main {

        resources {

            exclude '**/xcf/*'

            exclude 'resources/assets/minechem/xcf'

        }

    }

}

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