Lemugen Posted April 10, 2014 Posted April 10, 2014 Hi im just new here, i've been search a lot about this problem but i cant found anything, i just start to try to make a mod with eclipse but when i just try to run minecraft (with eclipse) i get this error, but just when i try to run it when eclipse, when i try to run it with the launcher i can play it normally. This is the error. Starting up SoundSystem... Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) OpenAL initialized. [22:32:12] [sound Library Loader/INFO]: Sound engine started [22:32:16] [Client thread/ERROR]: ########## GL ERROR ########## [22:32:16] [Client thread/ERROR]: @ Post render also i get this error too, but i thing isnt important: [Client thread/ERROR] [FML]: FML has detected a mod that is using a package name based on 'net.minecraft.src' : net.minecraft.src.FMLRenderAccessLibrary. This is generally a severe programming error. There should be no mod code in the minecraft namespace. MOVE YOUR MOD! If you're in eclipse, select your source code and 'refactor' it into a new package. Go on. DO IT NOW! also i try too with 1.6.4 but cant find the net/miencraft.packages in eclipse. I hope someone can help me. Thx Quote
LexManos Posted April 10, 2014 Posted April 10, 2014 Use 1056 for the first one. And for the second, ignore it if you have nothing in net.minecraft. Quote I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
Lemugen Posted April 10, 2014 Author Posted April 10, 2014 Use 1056 for the first one. And for the second, ignore it if you have nothing in net.minecraft. thx for answering, im new with this, how do i change that number? Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.