Posted April 14, 201411 yr I suddenly got this error when running a developement environment with Forge 1.7.2-10.12.0.1057 Starting up SoundSystem... Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) OpenAL initialized. [02:26:34] [sound Library Loader/INFO]: Sound engine started [02:26:34] [Client thread/ERROR]: ########## GL ERROR ########## [02:26:34] [Client thread/ERROR]: @ Pre startup [02:26:34] [Client thread/ERROR]: 1286: Invalid framebuffer operation [02:26:35] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas [02:26:35] [Client thread/INFO]: Created: 256x256 textures/items-atlas [02:26:35] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods [02:26:35] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Bacteria Mod [02:26:35] [Client thread/INFO]: Created: 256x256 textures/items-atlas [02:26:35] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas SoundSystem shutting down... Author: Paul Lamb, www.paulscode.com Starting up SoundSystem... Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) OpenAL initialized. [02:26:36] [Client thread/ERROR]: ########## GL ERROR ########## [02:26:36] [Client thread/ERROR]: @ Post render [02:26:36] [Client thread/ERROR]: 1286: Invalid framebuffer operation [02:26:36] [sound Library Loader/INFO]: Sound engine started [02:26:36] [Client thread/ERROR]: ########## GL ERROR ########## [02:26:36] [Client thread/ERROR]: @ Post render [02:26:36] [Client thread/ERROR]: 1286: Invalid framebuffer operation [02:26:36] [Client thread/ERROR]: ########## GL ERROR ########## [02:26:36] [Client thread/ERROR]: @ Post render [02:26:36] [Client thread/ERROR]: 1286: Invalid framebuffer operation [02:26:36] [Client thread/ERROR]: ########## GL ERROR ########## [02:26:36] [Client thread/ERROR]: @ Post render [02:26:36] [Client thread/ERROR]: 1286: Invalid framebuffer operation [02:26:36] [Client thread/ERROR]: ########## GL ERROR ##########
April 14, 201411 yr 1057 has always been buggy and Lex and the team know it. That's why if you look at 1.7.2-Latest, it's at 1056.
April 14, 201411 yr Author 1057 has always been buggy and Lex and the team know it. That's why if you look at 1.7.2-Latest, it's at 1056. 1056 works, thanks for the heads up
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.