Posted May 4, 201411 yr I am making a mod which hooks to the inventory of player. So, I saves the inventories of Player in the world. I can find the EntityJoinWorldEvent, so i could add the inventory of a player. But I couldn't find the EntityLeaveWorldEvent or something. I couldn't find any hooks for that. So, is there any hooks to detect leaving player? Or is it impossible? I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
May 4, 201411 yr @SubscribeEvent public void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event){ } Former developer for DivineRPG, Pixelmon and now the maker of Essence of the Gods
May 4, 201411 yr Author @SubscribeEvent public void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event){ } I cannot find the PlayerEvent.PlayerLoggedOutEvent. I'm on the version 1.6.4. Is this event from 1.7.2? I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
May 4, 201411 yr It's 1.7 Former developer for DivineRPG, Pixelmon and now the maker of Essence of the Gods
May 4, 201411 yr Hi Try IPlayerTracker in 1.6.4 and GameRegistry.registerPlayerTracker for tracking players – login, logout, respawn, dimension change. -TGG
May 5, 201411 yr Author Thanks. Then, is there anythin similar with the IPlayerTracker in 1.7.2? I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
May 5, 201411 yr Thanks. Then, is there anythin similar with the IPlayerTracker in 1.7.2? It was replaced entirely with events -> see cpw.mods.fml.common.gameevent.PlayerEvent (these events need to be registered to the FML bus, not regular EVENT_BUS) http://i.imgur.com/NdrFdld.png[/img]
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