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Posted

Everything worked perfectly in a test run and when building earlier. But then I added models to my mod.

 

First off, they DO all work perfectly when running the test client in Eclipse so I know there's nothing wrong with my coding.

After adding them I run gradle build like always but I get this error.

What's wrong with it?:

 

 

 

****************************

Powered By MCP:           

http://mcp.ocean-labs.de/ 

Searge, ProfMobius, Fesh0r,

R4wk, ZeuX, IngisKahn     

MCP Data version : unknown

****************************

:compileApiJava UP-TO-DATE

:processApiResources UP-TO-DATE

:apiClasses UP-TO-DATE

:sourceMainJava

:compileJavawarning: [options] bootstrap class path not set in conjunction with -source 1.6

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\ItemRendererMasamune.java:11: error: package assets.pixelmoncore.models does not exist

import assets.pixelmoncore.models.ModelMasamune;

                                ^

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\ItemRendererMasamune.java:19: error: cannot find symbol

    protected ModelMasamune modelMasamune;

              ^

  symbol:  class ModelMasamune

  location: class ItemRendererMasamune

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\ItemRendererMasterSword.java:11: error: package assets.pixelmoncore.models does not exist

import assets.pixelmoncore.models.ModelMasterSword;

                                ^

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\ItemRendererMasterSword.java:20: error: cannot find symbol

    protected ModelMasterSword modelMasterSword;

              ^

  symbol:  class ModelMasterSword

  location: class ItemRendererMasterSword

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderBluePot.java:5: error: package assets.pixelmoncore.models does not exist

import assets.pixelmoncore.models.ModelPot;

                                ^

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderBluePot.java:17: error: cannot find symbol

private ModelPot model;

        ^

  symbol:  class ModelPot

  location: class RenderBluePot

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderBrownPot.java:5: error: package assets.pixelmoncore.models does not exist

import assets.pixelmoncore.models.ModelPot;

                                ^

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderBrownPot.java:17: error: cannot find symbol

private ModelPot model;

        ^

  symbol:  class ModelPot

  location: class RenderBrownPot

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderCuttingBoard.java:9: error: package assets.pixelmoncore.models does not exist

import assets.pixelmoncore.models.ModelCuttingBoard;

                                ^

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderCuttingBoard.java:17: error: cannot find symbol

private ModelCuttingBoard model;

        ^

  symbol:  class ModelCuttingBoard

  location: class RenderCuttingBoard

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderPC.java:5: error: package assets.pixelmoncore.models does not exist

import assets.pixelmoncore.models.ModelPC;

                                ^

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderPC.java:17: error: cannot find symbol

private ModelPC model;

        ^

  symbol:  class ModelPC

  location: class RenderPC

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderPlant.java:9: error: package assets.pixelmoncore.models does not exist

import assets.pixelmoncore.models.ModelPlant;

                                ^

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderPlant.java:17: error: cannot find symbol

private ModelPlant model;

        ^

  symbol:  class ModelPlant

  location: class RenderPlant

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderSkillet.java:6: error: package assets.pixelmoncore.models does not exist

import assets.pixelmoncore.models.ModelSkillet;

                                ^

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderSkillet.java:18: error: cannot find symbol

private ModelSkillet model;

        ^

  symbol:  class ModelSkillet

  location: class RenderSkillet

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\main\ClientProxy.java:8: error: package assets.pixelmoncore.models does not exist

import assets.pixelmoncore.models.ModelBlueChu;

                                ^

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\main\ClientProxy.java:9: error: package assets.pixelmoncore.models does not exist

import assets.pixelmoncore.models.ModelCuccoo;

                                ^

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\ItemRendererMasamune.java:23: error: cannot find symbol

    modelMasamune = new ModelMasamune();

                        ^

  symbol:  class ModelMasamune

  location: class ItemRendererMasamune

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\ItemRendererMasterSword.java:25: error: cannot find symbol

    modelMasterSword = new ModelMasterSword();

                          ^

  symbol:  class ModelMasterSword

  location: class ItemRendererMasterSword

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderBluePot.java:20: error: cannot find symbol

this.model = new ModelPot();

                ^

  symbol:  class ModelPot

  location: class RenderBluePot

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderBrownPot.java:20: error: cannot find symbol

this.model = new ModelPot();

                ^

  symbol:  class ModelPot

  location: class RenderBrownPot

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderCuttingBoard.java:20: error: cannot find symbol

this.model = new ModelCuttingBoard();

                ^

  symbol:  class ModelCuttingBoard

  location: class RenderCuttingBoard

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderPC.java:20: error: cannot find symbol

this.model = new ModelPC();

                ^

  symbol:  class ModelPC

  location: class RenderPC

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderPlant.java:20: error: cannot find symbol

this.model = new ModelPlant();

                ^

  symbol:  class ModelPlant

  location: class RenderPlant

C:\Users\Erika\Desktop\SRC1\Forge\build\sources\java\com\pixelmoncore\entity\RenderSkillet.java:21: error: cannot find symbol

this.model = new ModelSkillet();

                ^

  symbol:  class ModelSkillet

  location: class RenderSkillet

Note: Some input files use or override a deprecated API.

Note: Recompile with -Xlint:deprecation for details.

Note: Some input files use unchecked or unsafe operations.

Note: Recompile with -Xlint:unchecked for details.

26 errors

1 warning

FAILED

 

FAILURE: Build failed with an exception.

 

* What went wrong:

Execution failed for task ':compileJava'.

> Compilation failed; see the compiler error output for details.

 

* Try:

Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

 

BUILD FAILED

 

Total time: 17.763 secs

 

 

 

It's saying it can't find all of this stuff. As it appears that you aren't using the src/main/java folders, make sure your build.gradle is pointed to the folders that you are using for sources and resources.

  • Author

I AM using those folders. As I said, it's always built perfectly before and I didn't change the directory.

Run a clean and try again, but it seems it cant find pixelmoncore.

import assets.pixelmoncore.models.ModelPot;

As a note.. why is your folder called assets.pixelmoncore?

You put assets in assets not code.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
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