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[SOLVED] Please Help


Miky5983

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My Minecraft isn't launching  :-[. I log in, click play, it starts loading, the launcher closes and after 10 seconds it gives me this crash report :

 

---- Minecraft Crash Report ----

// There are four lights!

 

Time: 30.05.14. 22:03

Description: Initializing game

 

org.lwjgl.LWJGLException: Pixel format not accelerated

at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)

at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)

at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)

at org.lwjgl.opengl.Display.createWindow(Display.java:306)

at org.lwjgl.opengl.Display.create(Display.java:848)

at org.lwjgl.opengl.Display.create(Display.java:757)

at org.lwjgl.opengl.Display.create(Display.java:739)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:449)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)

at net.minecraft.client.main.Main.main(SourceFile:101)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)

at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)

at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)

at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)

at org.lwjgl.opengl.Display.createWindow(Display.java:306)

at org.lwjgl.opengl.Display.create(Display.java:848)

at org.lwjgl.opengl.Display.create(Display.java:757)

at org.lwjgl.opengl.Display.create(Display.java:739)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:449)

 

-- Initialization --

Details:

Stacktrace:

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)

at net.minecraft.client.main.Main.main(SourceFile:101)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)

at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

 

-- System Details --

Details:

Minecraft Version: 1.6.4

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_60, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 20300144 bytes (19 MB) / 84787200 bytes (80 MB) up to 1037959168 bytes (989 MB)

JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML:

Launched Version: 1.6.4-Forge9.11.1.965

LWJGL: 2.9.0

OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Pack: Default

Current Language: ~~ERROR~~ NullPointerException: null

Profiler Position: N/A (disabled)

Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

 

 

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Hello,

This isn't a forge issue. It's a driver issue. Reinstall your graphics drivers.

 

Thank you so much! It worked for me! I updated my drivers! I haven't played Minecraft for weeks! THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU

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Just a note you may run into some other issues as well with that low amount of ram, You typically want to keep a few hunder megs for your OS, and ~128MB for your video card {which since this is java isnt included in the heap space} So if you have 1GB of RAM, I would only advise allocating ~768MB to Minecraft, or well getting more ram :P

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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Just a note you may run into some other issues as well with that low amount of ram, You typically want to keep a few hunder megs for your OS, and ~128MB for your video card {which since this is java isnt included in the heap space} So if you have 1GB of RAM, I would only advise allocating ~768MB to Minecraft, or well getting more ram :P

 

I already set it to 1GB, I put all of it for Minecraft. I also got 12GB of virtual memory (I don't know if that does something).

And a another question : Will Minecraft run faster when I set it to 768MB?I got 52 mods, and I got around 100-170 fps (I got the fps plus mod).

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