Jump to content

crashed when loading a world


UgenBird

Recommended Posts

I installed Forge with CCC, NEI and Rei's minmap (in that order) and then when I try to load just one world, it crashed and gave me this crash report.

I tried the world again with vanilla minecraft and it worked! I am so confused, and it's my main gameplay world too!

 

 

--- BEGIN ERROR REPORT b61b76d8 --------

Generated 06/09/12 10:28 PM

 

- Minecraft Version: 1.3.2

- Operating System: Windows 7 (amd64) version 6.1

- Java Version: 1.6.0_31, Sun Microsystems Inc.

- Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Sun Microsystems Inc.

- Memory: 343672104 bytes (327 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)

- JVM Flags: 2 total; -Xms512m -Xmx1024m

- FML: FML v3.0.188.360 Minecraft Forge 4.0.0.249 5 mods loaded, 5 mods active

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_ReiMinimap [mod_ReiMinimap] ([1.3.2]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

- LWJGL: 2.4.2

- OpenGL: AMD Radeon HD 6800 Series GL version 4.2.11733 Compatibility Profile Context, ATI Technologies Inc.

- Is Modded: Definitely; 'forge,fml'

- Type: Client

- Texture Pack: Default

- Profiler Position: N/A (disabled)

- World MpServer Entities: 1 total; [atg['intensityX'/219, l='MpServer', x=-334.51, y=86.62, z=54.29]]

- World MpServer Players: 1 total; [atg['intensityX'/219, l='MpServer', x=-334.51, y=86.62, z=54.29]]

- World MpServer Chunk Stats: MultiplayerChunkCache: 0

- Forced Entities: 1 total; [atg['intensityX'/219, l='MpServer', x=-334.51, y=86.62, z=54.29]]

- Retry Entities: 0 total; []

 

java.lang.RuntimeException: java.io.IOException: The filename, directory name, or volume label syntax is incorrect

at com.google.common.base.Throwables.propagate(Throwables.java:160)

at cpw.mods.fml.client.FMLClientHandler.haltGame(FMLClientHandler.java:161)

at cpw.mods.fml.common.FMLCommonHandler.raiseException(FMLCommonHandler.java:200)

at ModLoader.throwException(ModLoader.java:868)

at codechicken.core.ConfigFile.<init>(ConfigFile.java:52)

at codechicken.nei.NEIClientConfig.loadWorld(NEIClientConfig.java:290)

at codechicken.nei.ClientPacketHandler.handleSMPCheck(ClientPacketHandler.java:108)

at codechicken.nei.ClientPacketHandler.handlePacket(ClientPacketHandler.java:25)

at codechicken.core.PacketCustom$ClientPacketHander.handle(PacketCustom.java:64)

at codechicken.core.PacketCustom$CustomPacketHandler.onPacketData(PacketCustom.java:33)

at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:249)

at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:239)

at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:78)

at asv.a(NetClientHandler.java:1296)

at ce.a(SourceFile:56)

at ba.b(MemoryConnection.java:75)

at net.minecraft.client.Minecraft.l(Minecraft.java:1797)

at net.minecraft.client.Minecraft.J(Minecraft.java:834)

at net.minecraft.client.Minecraft.run(Minecraft.java:764)

at java.lang.Thread.run(Unknown Source)

Caused by: java.io.IOException: The filename, directory name, or volume label syntax is incorrect

at java.io.WinNTFileSystem.createFileExclusively(Native Method)

at java.io.File.createNewFile(Unknown Source)

at codechicken.core.ConfigFile.<init>(ConfigFile.java:48)

... 15 more

--- END ERROR REPORT 13ded3cc ----------

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.