Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hello everyone! This is my first post here.

 

For the past few days since porting my (work in progress) mod, I have been having trouble with textures and Item names. I've

followed the instructions for updating where you have to put the textures in "yourmod/assets/textures/blocks" and setting

the texture by ' setBlockTexture("yourmod:testblock") ', but I still cannot get it to work. I'm using separate projects for each of

my mods (so it's easier to handle) as shown on this tutorial: http://www.wuppy29.com/minecraft/modding-tutorials/wuppys-minecraft-forge-modding-tutorials-for-1-7-creating-your-own-mod-advanced-setup/#sthash.7EXPfSkU.dpbs

 

My full sourcecode is accessible via my github here: https://github.com/dylanpdx/HellstoneMod

 

Thank you very much in advance :D

Note that Eclipse needs to "see" your assets.  Moving them into the folder isn't always enough (sometimes it is depending on how it was set up).  You should go into the package explorer and confirm that the asset packages are there and furthermore see if the texture assets show up.  If not you need to Import them (right click on the package).  Note that annoyingly if you try to import them while they're already in the folder, Eclipse will complain that it is already there so I drag them out of the folders then import them through Eclipse.

 

Not sure if that is what is causing your trouble, but most times an asset isn't recognized for me it is related to this.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Hi!

You need to put your textures in your Forge folder.

Your path should look like this:

ForgeFoldet(Version)-src/src/yourmodname/assets/blocks/(texturefile)

For the exact name of the texture look at your log.

There should be something like:

Using missing Texture, failed to find (the path and the name of the texture).

 

Mike

  • Author

Hi!

You need to put your textures in your Forge folder.

Your path should look like this:

ForgeFoldet(Version)-src/src/yourmodname/assets/blocks/(texturefile)

For the exact name of the texture look at your log.

There should be something like:

Using missing Texture, failed to find (the path and the name of the texture).

 

Mike

 

Hmm, doesn't seem to be working.

 

I am putting them in this folder:

 

*Forge Folder*\src\hellstone_mod\assets\textures\blocks\hellstoneore.jpg

 

And I get this:

[17:35:28] [Client thread/ERROR]: Using missing texture, unable to load hellstone_mod:textures/blocks/hellstoneore.png

  • Author

Nevermind, I have resolved the issue. Turns out, there is a "resources" folder in the actual mod folder, and I was supposed to put it there instead of on the forge folder. Thanks anyways everybody!

Guest
This topic is now closed to further replies.

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.