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Preparing Minecraft Forge for Modding in 1.7.2


Binero

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Introduction

To build your modifications, forge uses Gradle. Gradle is a tool which automates the compilation, deployment and dependencies of your project. Forge ships with it's own version of Gradle, so you don't have to install it yourself.

 

Getting Minecraft Forge

You can download Minecraft Forge from the official website: https://files.minecraftforge.net/. Different versions of Forge might have different features, and might work for different versions of Minecraft. All modifications must use a Forge copy matching their Minecraft version. Using a Forge copy meant to be used on a different version of Minecraft *will* crash your game, and might not even compile.

 

In most cases it is sufficient you download the *recommended* version of Forge. The latest version might contain bugs and in general should only be used when you are testing them out, or when you need specific features attached to those specific versions.

 

[*]go to the Minecraft Forge download website

[*]Download the source (src) version of the copy you want. You should end up with a single zip archive.

[*]Extract the archive.

 

Setting up the workspace

You first need to open a console in your Forge directory. On Windows this is done by shift-clicking on the directory and clicking "Open Command Window Here".

 

As mentioned before, Forge uses Gradle, which makes managing your project a whole lot easier. Forge ships with a Graddle wrapper. On Linux this is gradlew and on Windows this is gradlew.bat. If you have Grandle installed you can also simply use gradle.

 

To to setup your workspace and decompile Minecraft execute the following command:

gradle setupDecompWorkspace

If you do not have Gradle installed, you'll have to replace gradle with ./gradlew or gradlew.bat for Unix/Linux or Windows respectively.

 

Directory structure and files

You should now have the following directories:

  • build - Your mod can be found here once it's been built. It'll end up inside /libs.
  • eclipse - this is where the Eclipse IDE project will be located
  • gradle - the Gradle wrapper that ships with Forge
  • src - Your source files go here. Put your code inside /main/java, and your resources inside /main/resources
  • .gradle - Gralde's cache directory

 

mne1HrV.png

 

Building your modification

Once you have written your modification you can build it using the following command:

gradle build

Same goes here: If you do not have Gradle installed, you'll have to replace gradle with ./gradlew or gradlew.bat for Unix/Linux or Windows respectively.

 

Where to go next

Here are some more helpful tutorials:

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Time: 09/06/2023 18:57 Description: Rendering overlay net.minecraftforge.fml.config.ConfigFileTypeHandler$ConfigLoadingException: Failed loading config file forge-client.toml of type CLIENT for modid forge     at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:47) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.config.ConfigTracker.openConfig(ConfigTracker.java:60) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.config.ConfigTracker.lambda$loadConfigs$1(ConfigTracker.java:50) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at java.lang.Iterable.forEach(Iterable.java:75) ~[?:?] {re:mixin}     at java.util.Collections$SynchronizedCollection.forEach(Collections.java:2131) ~[?:?] {}     at net.minecraftforge.fml.config.ConfigTracker.loadConfigs(ConfigTracker.java:50) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.core.ModStateProvider.lambda$new$1(ModStateProvider.java:33) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading}     at net.minecraftforge.fml.DistExecutor.unsafeRunWhenOn(DistExecutor.java:111) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.core.ModStateProvider.lambda$new$3(ModStateProvider.java:33) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading}     at net.minecraftforge.fml.ModLoader.lambda$dispatchAndHandleError$20(ModLoader.java:186) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at java.util.Optional.ifPresent(Optional.java:178) ~[?:?] {re:mixin}     at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:186) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.ModLoader.lambda$loadMods$14(ModLoader.java:170) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at java.lang.Iterable.forEach(Iterable.java:75) ~[?:?] {re:mixin}     at net.minecraftforge.fml.ModLoader.loadMods(ModLoader.java:170) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.client.loading.ClientModLoader.lambda$startModLoading$5(ClientModLoader.java:121) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading,pl:runtimedistcleaner:A}     at net.minecraftforge.client.loading.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:112) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading,pl:runtimedistcleaner:A}     at net.minecraftforge.client.loading.ClientModLoader.startModLoading(ClientModLoader.java:121) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading,pl:runtimedistcleaner:A}     at net.minecraftforge.client.loading.ClientModLoader.lambda$onResourceReload$2(ClientModLoader.java:103) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading,pl:runtimedistcleaner:A}     at net.minecraftforge.client.loading.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:112) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading,pl:runtimedistcleaner:A}     at 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~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:202) ~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.core.file.WriteSyncFileConfig.load(WriteSyncFileConfig.java:73) ~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.core.file.AutosaveCommentedFileConfig.load(AutosaveCommentedFileConfig.java:85) ~[core-3.6.4.jar%237!/:?] {}     at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:43) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     ... 26 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace:     at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:47) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at 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{re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:waterframes.mixin.json:MinecraftMixin,pl:mixin:APP:playerrevive.mixins.json:MinecraftAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.m_91374_(Minecraft.java:665) ~[client-1.18.2-20220404.173914-srg.jar%2399!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:waterframes.mixin.json:MinecraftMixin,pl:mixin:APP:playerrevive.mixins.json:MinecraftAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.main.Main.main(Main.java:205) ~[client-1.18.2-20220404.173914-srg.jar%2399!/:?] {re:classloading,re:mixin,pl:runtimedistcleaner:A,pl:mixin:A,pl:runtimedistcleaner:A}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}     at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}     at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {}     at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:31) ~[fmlloader-1.18.2-40.2.4.jar%2318!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] {} -- Last reload -- Details:     Reload number: 1     Reload reason: initial     Finished: No     Packs: Default, Mod Resources -- System Details -- Details:     Minecraft Version: 1.18.2     Minecraft Version ID: 1.18.2     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.1, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 1178886632 bytes (1124 MiB) / 2113929216 bytes (2016 MiB) up to 2113929216 bytes (2016 MiB)     CPUs: 4     Processor Vendor: GenuineIntel     Processor Name: Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz     Identifier: Intel64 Family 6 Model 61 Stepping 4     Microarchitecture: Broadwell (Client)     Frequency (GHz): 2,00     Number of physical packages: 1     Number of physical CPUs: 2     Number of logical CPUs: 4     Graphics card #0 name: Intel(R) HD Graphics 5500     Graphics card #0 vendor: Intel Corporation (0x8086)     Graphics card #0 VRAM (MB): 1024,00     Graphics card #0 deviceId: 0x1616     Graphics card #0 versionInfo: DriverVersion=20.19.15.4835     Memory slot #0 capacity (MB): 4096,00     Memory slot #0 clockSpeed (GHz): 1,60     Memory slot #0 type: DDR3     Virtual memory max (MB): 13513,16     Virtual memory used (MB): 10482,60     Swap memory total (MB): 9506,55     Swap memory used (MB): 1887,78     JVM Flags: 8 total; -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M -Xmx2003m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump     Launched Version: 1.18.2-forge-40.2.4     Backend library: LWJGL version 3.2.2 SNAPSHOT     Backend API: Intel(R) HD Graphics 5500 GL version 3.2.0 - Build 20.19.15.4835, Intel     Window size: 854x480     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'forge'     Type: Client (map_client.txt)     Graphics mode: fancy     Resource Packs:      Current Language: English (US)     CPU: 4x Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz     ModLauncher: 9.1.3+9.1.3+main.9b69c82a     ModLauncher launch target: forgeclient     ModLauncher naming: srg     ModLauncher services:           mixin PLUGINSERVICE           eventbus PLUGINSERVICE           slf4jfixer PLUGINSERVICE           object_holder_definalize PLUGINSERVICE           runtime_enum_extender PLUGINSERVICE           capability_token_subclass PLUGINSERVICE           accesstransformer PLUGINSERVICE           runtimedistcleaner PLUGINSERVICE           mixin TRANSFORMATIONSERVICE           fml TRANSFORMATIONSERVICE      FML Language Providers:          minecraft@1.0         lowcodefml@null         javafml@null     Mod List:          client-1.18.2-20220404.173914-srg.jar             |Minecraft                     |minecraft                     |1.18.2              |COMMON_SET|Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         player-animation-lib-forge-1.0.21.18.jar          |Player Animator               |playeranimator                |1.0.2+1.18          |COMMON_SET|Manifest: NOSIGNATURE         CreativeCore_FORGE_v2.6.16_mc1.18.2 (1).jar       |CreativeCore                  |creativecore                  |0.0NONE             |COMMON_SET|Manifest: NOSIGNATURE         jei-1.18.2-9.7.1.255.jar                          |Just Enough Items             |jei                           |9.7.1.255           |COMMON_SET|Manifest: NOSIGNATURE        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        |COMMON_SET|Manifest: NOSIGNATURE         waystones-forge-1.18.2-10.2.1.jar                 |Waystones                     |waystones                     |10.2.1              |COMMON_SET|Manifest: NOSIGNATURE         collective-1.18.2-6.55.jar                        |Collective                    |collective                    |6.55                |COMMON_SET|Manifest: NOSIGNATURE         WeaponThrow-1.18.2-5.7.jar                        |Weapon Throw                  |weaponthrow                   |1.18.2-5.7          |COMMON_SET|Manifest: NOSIGNATURE         CTM-1.18.2-1.1.55.jar                             |ConnectedTexturesMod          |ctm                           |1.18.2-1.1.5+5      |COMMON_SET|Manifest: NOSIGNATURE         modernlife-1.18.2-1.54.jar                        |Modern Life                   |modernlife                    |1.18.2-1.54         |COMMON_SET|Manifest: NOSIGNATURE         1.18.2SecurityCraftv1.9.6.1.jar                   |SecurityCraft                 |securitycraft                 |1.9.6.1             |COMMON_SET|Manifest: NOSIGNATURE         artifacts-1.18.2-4.2.1.jar                        |Artifacts                     |artifacts                     |1.18.2-4.2.1        |COMMON_SET|Manifest: NOSIGNATURE         CustomPlayerModels-1.18-0.6.8a.jar                |Customizable Player Models    |cpm                           |0.6.8a              |COMMON_SET|Manifest: NOSIGNATURE         elevatorid-1.18.2-1.8.4.jar                       |Elevator Mod                  |elevatorid                    |1.18.2-1.8.4        |COMMON_SET|Manifest: NOSIGNATURE         sophisticatedbackpacks-1.18.2-3.18.52.846_1.jar   |Sophisticated Backpacks       |sophisticatedbackpacks        |1.18.2-3.18.52.846  |COMMON_SET|Manifest: NOSIGNATURE         MoreVanillaArmor-1.18.2-3.1.2_1.jar               |MoreVanillaArmor              |morevanillaarmor              |1.18.2-3.1.2        |COMMON_SET|Manifest: NOSIGNATURE         architectury-4.11.93-forge.jar                    |Architectury                  |architectury                  |4.11.93             |COMMON_SET|Manifest: NOSIGNATURE         ftb-library-forge-1802.3.11-build.177.jar         |FTB Library                   |ftblibrary                    |1802.3.11-build.177 |COMMON_SET|Manifest: NOSIGNATURE         item-filters-forge-1802.2.8-build.50.jar          |Item Filters                  |itemfilters                   |1802.2.8-build.50   |COMMON_SET|Manifest: NOSIGNATURE         balm-3.2.6.jar                                    |Balm                          |balm                          |3.2.6               |COMMON_SET|Manifest: NOSIGNATURE         immersive_armors-1.5.51.18.2-forge.jar            |Immersive Armors              |immersive_armors              |1.5.5+1.18.2        |COMMON_SET|Manifest: NOSIGNATURE         VideoPlayer-1.0-RELEASE-1.18.2.jar                |VideoPlayer                   |videoplayer                   |1.0                 |COMMON_SET|Manifest: NOSIGNATURE         ftb-teams-forge-1802.2.10-build.96.jar            |FTB Teams                     |ftbteams                      |1802.2.10-build.96  |COMMON_SET|Manifest: NOSIGNATURE         ftb-quests-forge-1802.3.14-build.191.jar          |FTB Quests                    |ftbquests                     |1802.3.14-build.191 |COMMON_SET|Manifest: NOSIGNATURE         cloth-config-6.4.90-forge.jar                     |Cloth Config v4 API           |cloth_config                  |6.4.90              |COMMON_SET|Manifest: NOSIGNATURE         voicechat-forge-1.18.2-2.4.8.jar                  |Simple Voice Chat             |voicechat                     |1.18.2-2.4.8        |COMMON_SET|Manifest: NOSIGNATURE         bettercombat-forge-1.6.21.18.2.jar                |Better Combat                 |bettercombat                  |1.6.2+1.18.2        |COMMON_SET|Manifest: NOSIGNATURE         soundphysics-forge-1.18.2-1.0.6.jar               |Sound Physics Remastered      |sound_physics_remastered      |1.18.2-1.0.6        |COMMON_SET|Manifest: NOSIGNATURE         forge-1.18.2-40.2.4-universal.jar                 |Forge                         |forge                         |40.2.4              |COMMON_SET|Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         appleskin-forge-mc1.18.2-2.4.1.jar                |AppleSkin                     |appleskin                     |2.4.1+mc1.18.2      |COMMON_SET|Manifest: NOSIGNATURE         infinitetrading-1.18.2-4.0.jar                    |Infinite Trading              |infinitetrading               |4.0                 |COMMON_SET|Manifest: NOSIGNATURE         RPG_style_more_weapons_4.6.2RF.jar                |RPG_style_More_Weapons        |rpgsmw                        |4.6.2               |COMMON_SET|Manifest: NOSIGNATURE         expandability-6.0.0.jar                           |ExpandAbility                 |expandability                 |6.0.0               |COMMON_SET|Manifest: NOSIGNATURE         CosmeticArmorReworked-1.18.2-v2a.jar              |CosmeticArmorReworked         |cosmeticarmorreworked         |1.18.2-v2a          |COMMON_SET|Manifest: 5e:ed:25:99:e4:44:14:c0:dd:89:c1:a9:4c:10:b5:0d:e4:b1:52:50:45:82:13:d8:d0:32:89:67:56:57:01:53         WATERFrAMES-1.18.2-1.2.0c.jar                     |WATERFrAMES                   |waterframes                   |1.18.2-1.2.0c       |COMMON_SET|Manifest: NOSIGNATURE         PlayerRevive_FORGE_v2.0.13_mc1.18.2.jar           |PlayerRevive                  |playerrevive                  |2.0.13              |COMMON_SET|Manifest: NOSIGNATURE         geckolib-forge-1.18-3.0.57.jar                    |GeckoLib                      |geckolib3                     |3.0.57              |COMMON_SET|Manifest: NOSIGNATURE         emotecraft-for-MC1.18.2-2.2.5-forge.jar           |Emotecraft                    |emotecraft                    |2.2.5               |COMMON_SET|Manifest: NOSIGNATURE         UndeadUnleashed-1.0.3b-1.18.2.jar                 |Undead Unleashed              |undead_unleashed              |1.0.3               |COMMON_SET|Manifest: NOSIGNATURE         enemyexpansion1.13requiresgeckolib.jar            |Enemy Expansion               |enemyexpansion                |1.12.1              |COMMON_SET|Manifest: NOSIGNATURE         corpse-1.18.2-1.0.1.jar                           |Corpse                        |corpse                        |1.18.2-1.0.1        |COMMON_SET|Manifest: NOSIGNATURE         chipped-forge-1.18.2-2.0.1.jar                    |Chipped                       |chipped                       |2.0.1               |COMMON_SET|Manifest: NOSIGNATURE     Flywheel Backend: Uninitialized     Crash Report UUID: 4f21a8e0-8d7b-4225-93a9-f3f3501d162c     FML: 40.2     Forge: net.minecraftforge:40.2.4
    • I'm new to modding, but I've been able to figure out a lot of stuff alone, using the Forge forums, documentation, open-source mods, tutorials. So far so good. But I've now run into an issue that I can't seem to find a solution for on my own. Hoping someone who understands the minecraft worldgen to pitch in.   I've been able to extend Overworld depth (using data packs) by providing a data folder within my mod. Namely, I've had to provide a minecraft/dimension_type/overworld.json and a minecraft/noise_settings/overworld.json, only changing the logical_height, min_y, height fields.   The issue is, a lot of the logic in my mod relies on the world depth, which I would like to be configurable by the mod user. I could have the config affect only my mod logic and leave it to the user to also provide their own datapack, but that's 2 steps. If it was possible to just have 1 step (i.e. config only or datapack only), I would want to implement that. So I would have to find a way where the datapack's fields get their values from config (doesn't seem possible) or I would have to do this in code.   I looked into net.minecraft.world.level.levelgen.NoiseSettings and tried to shadow overworldNoiseSettings and looked into net.minecraft.world.level.dimension.DimensionType and tried to shadow DEFAULT_OVERWORLD. The shadow implementation is simply a copy-paste of the original, save for changing the -64 and 384 values to be fetched from config. This did not work; the world still ends at -64. I know the shadowing works though, because inputting an invalid height in the config causes the game to crash with the invalid height message. It's just that when the world loads under a valid height, it doesn't go beyond -64. I then did a long search and found net.minecraft.world.level.dimension.DimensionDefaults and tried to shadow the OVERWORLD variables. This did not work either; same problem. I looked into so many other classes related to world gen, but they all seemed to directly or indirectly fetch their value from NoiseSettings; so I figured I shouldn't mess with those. I was suspicious of Y_SIZE, MAX_Y, MIN_Y in DimensionType, but when I tried to shadow those, the game crashed at the world creation screen (as soon as you click Singleplayer) with the error saying something about an unbound registry key. If you would like the error log, please let me know. I didn't provide it because I feel like those variables aren't meant to be shadowed.   I feel like I'm doing this very wrong. It's like there is some variable I need to shadow somewhere; but I have very little knowledge of any of this game's code, let alone world gen. Hoping someone with more knowledge could point me somewhere. Is what I'm looking for even possible?   UNRELATED (but might be of help for someone searching the forums in the future): If you run into the MC-237017 issue, where lava aquifers would fill the deeper parts of the world, you can fix it using a mixin to shadow globalFluidPicker of NoiseBasedChunkGenerator.
    • I'm having issues spawning my flying entity in my custom biome, heres what I have currently: Inside my biomes json: "spawners": { "creature": [ { "type": "frv:zephxen", "maxCount": 2, "minCount": 1, "weight": 10 } ] }, "spawn_costs": {},   How I'm calling the SpawnPlacementRegisterEvent:   @SubscribeEvent public static void entitySpawnRestriction(SpawnPlacementRegisterEvent event) { event.register(EntitiesSTLCON.ZEPHXEN.get(), SpawnPlacements.Type.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Zephxen::checkZephxenSpawnRules, SpawnPlacementRegisterEvent.Operation.OR); }   Finally this is how I registered the entity: public static final RegistryObject<EntityType<Zephxen>> ZEPHXEN = ENTITY_TYPES.register("zephxen", () -> EntityType.Builder.of(Zephxen::new, MobCategory.CREATURE) .sized(2.3f, 2.3f).canSpawnFarFromPlayer().clientTrackingRange(10) .build(new ResourceLocation(STLCON.MOD_ID, "zephxen").toString()));     So the problem/bug that I have is that they do spawn when I teleport to that specific biome they're supposed to spawn, but they only spawn in that area that I've teleported, when I explore my biome further they don't spawn, even if I teleport couple thousand blocks and try again in a new biome, still nothing spawns. And also I did play around with weight and min/max spawn count, it is still the same story.   I'm honestly not really sure what else am I missing, thank you in advance 🙏  
    • Can you please clarify? Would this "hidden_item" be a copy of my offhand item--and, when I delete the offhand item after some time, the "hidden_item" would be placed in a free (non-offhand) slot in my inventory? If so, I have tried that and it did not work; explanation is in my code.
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