June 27, 201411 yr player.addItemStackToInventory(itemstack) Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
June 27, 201411 yr player.addItemStackToInventory(itemstack) He said item slot, as in a new space for the inventory.
June 27, 201411 yr Author Yes, but I think it's not as easy as I thought at first, because I didn't find anything about that...
June 27, 201411 yr Create IExtendedEntityProperties for your players and set it to load with a construct event. Create a custom playerInventory implimenting IIventory. Create the saves/loads for this custom inventory in your new properties. Now for the hard part - Create a graphical interface to get to the inventory. If you just want the inventory there to be able to set it with your mod and such no need. If any of the above doe not make sense to you, or you fail to search and find how to do them, Abandon the effort until you can. Long time Bukkit & Forge Programmer Happy to try and help
June 27, 201411 yr Author Everything makes sense to me, except your "hard part". Can you give me some instructions? Or do you know a good example?
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