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What you're trying to do is achieved with renderers or stacked blocks, not larger textures. Minecraft only accepts equal sized textures that are powers of 2s.

What everyone above has been telling you to do is fix your textures into 2 separate parts and get them working first before they can supply any more help.

 

As for how to do this: Try looking at the actual code of the Sunflowers, Lilacs, Rose Bushes, and other flowers you're trying to mimic.

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how do i make that 2 seperate parts like to first block grow and then another and its finished

how do i make that 2 seperate parts like to first block grow and then another and its finished

Have a look at the vanilla BlockBush BlockDoublePlant class. That should tell you most of what you need to know.

And I also said don't copy the code, write it yourself and learn from my code, and you copied it, thats not how you learn.

  • Author

and i wanna to grow but to drop me food

because i set me food to grow with it but it doesn't grow

  • Author

what with drop for me item i tried return (MainClass.Corn); and it not work minecraft than crash

  • Author

it does not grow with bonemeal but its public class BlockCorn extends Block implements IPlantable, IGrowable

  • Author

this is me drop option

@Override

public Item getItemDropped(int parMetadata, Random parRand, int parFortune){

 

// DEBUG

System.out.println("BlockCorn getItemDropped()");

return (MainClass.tomato); }

}

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