Bugzoo Posted July 27, 2014 Share Posted July 27, 2014 So, minecraft automatically assumes that your .ogg file is in the records folder, with all the vanilla records. How do i stop this? Link to comment Share on other sites More sharing options...
Bugzoo Posted July 27, 2014 Author Share Posted July 27, 2014 Update to 1.7, the sound system has been greatly reworked. But even in 1.6 your statement is not true. If thats not the case, then where should I save my ogg files? Link to comment Share on other sites More sharing options...
Bugzoo Posted July 27, 2014 Author Share Posted July 27, 2014 Whatever you specify when creating your record Item. Here is my code public static Item Record1 = new ModRecord1(2301, "minebeats:sounds.potato").setUnlocalizedName("Record1"); But it doesnt work Link to comment Share on other sites More sharing options...
Bugzoo Posted July 27, 2014 Author Share Posted July 27, 2014 Is your sound registered? Is it in the right location? I know my files are in the right place because I display the file names on a gui button, so its probably a problem in my SoundHandler. Here is the code package MineBeats; import net.minecraftforge.client.event.sound.SoundLoadEvent; import net.minecraftforge.event.ForgeSubscribe; public class SoundHandler { @ForgeSubscribe public void onSound(SoundLoadEvent event) { System.out.println("[Event] Dan's Sounds are loaded" ); event.manager.addSound(MineBeats.beatsdirectory + "\\" + MineBeats.music[0]); } } Link to comment Share on other sites More sharing options...
LexManos Posted July 27, 2014 Share Posted July 27, 2014 Update to 1.7, the sound system has been greatly reworked. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon Link to comment Share on other sites More sharing options...
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