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Posted

So I made an invisibility cloak. It works like it's supposed in the sense that the invisibility buff does show up in the inventory when worn, however, I can still see the player...

 

Is that something wrong with my code?

 

 

 

public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack)

{

if(player.getCurrentArmor(2) != null)

{

ItemStack cloak = player.getCurrentArmor(2);

 

if(cloak.getItem() == Main.invisibilityCloak)

{

player.addPotionEffect(new PotionEffect(Potion.invisibility.getId(), 1, 1));

        player.stopUsingItem();

 

}

else

{

player.removePotionEffect(14);

}

}

}

 

 

Posted

I had a similar problem to this - since the potion effect gets given again every tick, it never actually DOES anything since it keeps getting reset.

 

You could make it give it for 10 ticks and then use something like world.getWorldTime() % 10 == 0 so that it only reapplies approximately twice a second and see if it helps.

BEFORE ASKING FOR HELP READ THE EAQ!

 

I'll help if I can. Apologies if I do something obviously stupid. :D

 

If you don't know basic Java yet, go and follow these tutorials.

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