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[1.7.10] Golden apple equivelent - Potion effects HELP


untamemadman

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I am trying to make a food item that when eaten gives the user multiple effects like the golden apple from vanilla minecraft.

 

        this.setPotionEffect(Potion.regeneration.id, 50, 5, 100);

        this.setPotionEffect(Potion.fireResistance.id, 500, 1, 100);

 

Is the code I am using but the user only gets the Fire resistance effect and not regeneration. Please help!

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Again, I have worded it wrong. I never meant new World instance specifically, I meant new instance of the file itself, not the World file. Please forgive me for being a n00b at English.

I am the self-nominated Lord of the Mastodons and don't you dare deny it. ;) Also, check out my YouTube channel: https://www.youtube.com/user/DerpDerp44/

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Sorry to beat a dead horse, but it has to be done. How does the golden apple do it? I'm going to give you a hint because you are not getting it. The name of the method you should be implementing starts with on and ends with Eaten. Those are the hints you will be getting, do with them what you will.

I am the self-nominated Lord of the Mastodons and don't you dare deny it. ;) Also, check out my YouTube channel: https://www.youtube.com/user/DerpDerp44/

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Also, just as a side note, there are much better/simpler/cleaner ways to deal with unlocalized names than Pahimar's. Like this one, created by diesieben:

public void setBaseName(String base) {
    setBlockName(MyMod.MOD_ID + "." + base);
    setBlockTextureName(MyMod.MOD_ID + ":" + base);
}

I am the self-nominated Lord of the Mastodons and don't you dare deny it. ;) Also, check out my YouTube channel: https://www.youtube.com/user/DerpDerp44/

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