Jump to content
  • Home
  • Files
  • Docs
Status Updates
  • All Content

  • Advanced Search
  • Existing user? Sign In  

    Sign In



    • Not recommended on shared computers


    • Forgot your password?

  • Sign Up
  • All Activity
  • Home
  • untamemadman

untamemadman

Forge Modder
 View Profile  See their activity
  • Content Count

    30
  • Joined

    August 25, 2014
  • Last visited

    March 31, 2019

 Content Type 

  • All Activity

Profiles

  • Status Updates
  • Status Replies

Forums

  • Topics
  • Posts

Calendar

  • Events

Everything posted by untamemadman

  • Prev
  • 1
  • 2
  • Next
  • Page 1 of 2  
  1. untamemadman

    Forge 1.13.2 universal jar no version.json

    untamemadman replied to untamemadman's topic in Support & Bug Reports

    I am trying to make a modpack using the Technic platform. They require the use of the universal jar
    • March 31, 2019
    • 3 replies
  2. untamemadman

    Forge 1.13.2 universal jar no version.json

    untamemadman posted a topic in Support & Bug Reports

    When trying to use Forge 1.13.2 there is no version.json within the universal jar Is this because of the forge rewrite that is going on and this file is no longer going to be included or is it because the builds are still beta?
    • March 28, 2019
    • 3 replies
  3. untamemadman

    [Solved] [1.8] [1.10] Updating from 1.8 to 1.10.2

    untamemadman posted a topic in Modder Support

    I am trying to update my mod from Minecraft 1.8 to 1.10.2 The issue I am having is my mod added a crafting recipe for spawn eggs however in either 1.9 or 1.10 Mojang changed how spawn eggs work, giving them NBT data instead of using damage values. Could anyone help me make this change as I have never used NBT before Example code:
    • September 6, 2016
    • 1 reply
  4. untamemadman

    [1.10.2] Gradlew SetupDecompWorkspace fails

    untamemadman posted a topic in ForgeGradle

    I am trying to setup a Minecraft Forge instance for 1.10.2 however crash on task ':decompileMc' And with --stacktrace Could anyone tell me whats going wrong here and how to fix it. Thanks untamemadman
    • September 1, 2016
  5. untamemadman

    Error when running Gradlew setupdecompworkspace

    untamemadman posted a topic in ForgeGradle

    When I run the command gradlew setupdecompworkspace I get the following error: I got the same thing with both the 1.9.4 mdk and the new 1.10 mdk Could someone help me?
    • June 23, 2016
  6. untamemadman

    If its christmas make an item craftable.

    untamemadman posted a topic in Modder Support

    Does anyone know how to make an item available only on certain days f the year? For example: if day = 25/12 then (register crafting recipe) else continue loading the rest of mod
    • February 21, 2015
    • 6 replies
  7. untamemadman

    [1.7.10] Making a mob

    untamemadman replied to untamemadman's topic in Modder Support

    Thank you for your reply, I am having a problem because your tutorial for the spawn egg is throwable. How would I do it normally?
    • August 27, 2014
    • 6 replies
  8. untamemadman

    [1.7.10] Making a mob

    untamemadman posted a topic in Modder Support

    Can anyone give me a link to a tutorial to how to make a mob in minecraft 1.7.10 because I can't find one
    • August 26, 2014
    • 6 replies
  9. untamemadman

    [1.7.10] Adding a potion effect to armor

    untamemadman replied to untamemadman's topic in Modder Support

    I'm not sure why it wasn't working before, but it is working now. thanks for the help anyway
    • August 26, 2014
    • 25 replies
  10. untamemadman

    [1.7.10] Adding a potion effect to armor

    untamemadman replied to untamemadman's topic in Modder Support

    Can someone just give me a chunk of code that will give the user of a peace of armor Night Vision
    • August 26, 2014
    • 25 replies
  11. untamemadman

    [1.7.10] Adding a potion effect to armor

    untamemadman replied to untamemadman's topic in Modder Support

    My code is: @Override public void onArmorTick(World world, EntityPlayer player, ItemStack armor) { if(!world.isRemote) { player.addPotionEffect(new PotionEffect(Potion.nightVision.id, 2, 1, true)); } } But the player still doesn't get night vision
    • August 26, 2014
    • 25 replies
  12. untamemadman

    [1.7.10] Adding a potion effect to armor

    untamemadman replied to untamemadman's topic in Modder Support

    So "if(world.isRemote = false)"
    • August 26, 2014
    • 25 replies
  13. untamemadman

    [1.7.10] Adding a potion effect to armor

    untamemadman replied to untamemadman's topic in Modder Support

    So how should I do it?
    • August 26, 2014
    • 25 replies
  14. untamemadman

    [1.7.10] Adding a potion effect to armor

    untamemadman replied to untamemadman's topic in Modder Support

    I have this now: @Override public void onArmorTick(World world, EntityPlayer player, ItemStack armor) { if(world.isRemote == true) { player.addPotionEffect(new PotionEffect(Potion.nightVision.id, 2, 1, true)); } } Can you tell me if that is done correctly?
    • August 26, 2014
    • 25 replies
  15. untamemadman

    [1.7.10] Adding a potion effect to armor

    untamemadman replied to untamemadman's topic in Modder Support

    Yes, it is clear. There's a section about what to use instead. Well I was confused by it.
    • August 26, 2014
    • 25 replies
  16. untamemadman

    [1.7.10] Adding a potion effect to armor

    untamemadman replied to untamemadman's topic in Modder Support

    And how would I do that without using "@SideOnly", because your tutorial isn't clear on that
    • August 26, 2014
    • 25 replies
  17. untamemadman

    [1.7.10] Adding a potion effect to armor

    untamemadman replied to untamemadman's topic in Modder Support

    Ok, say I don't use @SideOnly. Why won't my code work still
    • August 26, 2014
    • 25 replies
  18. untamemadman

    [1.7.10] Adding a potion effect to armor

    untamemadman replied to untamemadman's topic in Modder Support

    I understand the difference between Server and Client, but I don't understand what you mean by the alternatives
    • August 26, 2014
    • 25 replies
  19. untamemadman

    [1.7.10] Adding a potion effect to armor

    untamemadman replied to untamemadman's topic in Modder Support

    I made it server side and changed the tick time but it still doesn't work. here is my code: http://goo.gl/XNE7vO
    • August 25, 2014
    • 25 replies
  20. untamemadman

    [1.7.10] Adding a potion effect to armor

    untamemadman replied to untamemadman's topic in Modder Support

    Would it be better to only have it for maybe 10 ticks and it will refresh? Also just checking, I do make it server side using @SideOnly(Server)?
    • August 25, 2014
    • 25 replies
  21. untamemadman

    [1.7.10] Adding a potion effect to armor

    untamemadman posted a topic in Modder Support

    How do I add a potion effect to armor in 1.7.10 I found a tutorial for 1.7.2 that said I just have to add: @Override public void onArmorTick(World world, EntityPlayer player, ItemStack armor) { player.addPotionEffect(new PotionEffect(Potion.nightVision.id, 500, 1, true)); } to my Armor code but it doesn't give the player Night vision when he equip it. any help?
    • August 25, 2014
    • 25 replies
  22. untamemadman

    [1.7.10] Golden apple equivelent - Potion effects HELP

    untamemadman replied to untamemadman's topic in Modder Support

    All my code is here: https://github.com/untamemadman/ZombieMod
    • August 25, 2014
    • 19 replies
  23. untamemadman

    [1.7.10] Golden apple equivelent - Potion effects HELP

    untamemadman replied to untamemadman's topic in Modder Support

    I didn't copy & paste. just when I typed it in and added my variables it didn't work player.addPotionEffect(new PotionEffect(Potion.fireResistance.id, 500, 1));
    • August 25, 2014
    • 19 replies
  24. untamemadman

    [1.7.10] Golden apple equivelent - Potion effects HELP

    untamemadman replied to untamemadman's topic in Modder Support

    I get an Error: java: cannot find symbol symbol: variable player
    • August 25, 2014
    • 19 replies
  25. untamemadman

    [1.7.10] Mod won't load. Minecraft says only 3 mods installed. [SOLVED]

    untamemadman replied to untamemadman's topic in Modder Support

    Thank you.
    • August 25, 2014
    • 4 replies
  • Prev
  • 1
  • 2
  • Next
  • Page 1 of 2  
  • All Activity
  • Home
  • untamemadman
  • Theme

Copyright © 2019 ForgeDevelopment LLC · Ads by Longitude Ads LLC Powered by Invision Community