Posted September 21, 201212 yr Hello, when trying to spawn my entity into the world with; ModLoader.addSpawn(EntityHorse.class, 4, 1, 3, EnumCreatureType.creature); in my load method I get this error; 2012-09-21 16:20:52 [iNFO] [sTDERR] java.lang.NoSuchMethodException: uk.co.toomuchminecraft.battlefoxcox.EntityHorse.<init>(net.minecraft.src.World) 2012-09-21 16:20:52 [iNFO] [sTDERR] at java.lang.Class.getConstructor0(Unknown Source) 2012-09-21 16:20:52 [iNFO] [sTDERR] at java.lang.Class.getConstructor(Unknown Source) 2012-09-21 16:20:52 [iNFO] [sTDERR] at net.minecraft.src.EntityList.createEntityFromNBT(EntityList.java:87) 2012-09-21 16:20:52 [iNFO] [sTDERR] at net.minecraft.src.AnvilChunkLoader.readChunkFromNBT(AnvilChunkLoader.java:353) 2012-09-21 16:20:52 [iNFO] [sTDERR] at net.minecraft.src.AnvilChunkLoader.checkedReadChunkFromNBT(AnvilChunkLoader.java:90) 2012-09-21 16:20:52 [iNFO] [sTDERR] at net.minecraft.src.AnvilChunkLoader.loadChunk(AnvilChunkLoader.java:70) 2012-09-21 16:20:52 [iNFO] [sTDERR] at net.minecraft.src.ChunkProviderServer.safeLoadChunk(ChunkProviderServer.java:147) 2012-09-21 16:20:52 [iNFO] [sTDERR] at net.minecraft.src.ChunkProviderServer.loadChunk(ChunkProviderServer.java:96) 2012-09-21 16:20:52 [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.initialWorldChunkLoad(MinecraftServer.java:269) 2012-09-21 16:20:52 [iNFO] [sTDERR] at net.minecraft.src.IntegratedServer.loadAllDimensions(IntegratedServer.java:65) 2012-09-21 16:20:52 [iNFO] [sTDERR] at net.minecraft.src.IntegratedServer.startServer(IntegratedServer.java:81) 2012-09-21 16:20:52 [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:415) 2012-09-21 16:20:52 [iNFO] [sTDERR] at net.minecraft.src.ThreadServerApplication.run(ThreadServerApplication.java:17) I believe it's because the World is not getting passed through the constructor of EntityHorse, why would this be? here is EntityHorse.class; package uk.co.toomuchminecraft.battlefoxcox; import net.minecraft.src.AchievementList; import net.minecraft.src.EntityAIFollowParent; import net.minecraft.src.EntityAILookIdle; import net.minecraft.src.EntityAIMate; import net.minecraft.src.EntityAIPanic; import net.minecraft.src.EntityAISwimming; import net.minecraft.src.EntityAITempt; import net.minecraft.src.EntityAIWander; import net.minecraft.src.EntityAIWatchClosest; import net.minecraft.src.EntityAnimal; import net.minecraft.src.EntityPlayer; import net.minecraft.src.Item; import net.minecraft.src.ItemStack; import net.minecraft.src.NBTTagCompound; import net.minecraft.src.World; public class EntityHorse extends EntityAnimal { public String horseName = ""; public String ownerName = ""; public EntityHorse(World par1World, String par2) { super(par1World); ownerName = par2; if(ownerName.endsWith("s")) { horseName = ownerName + "' horse"; } else { horseName = ownerName + "'s horse"; } this.texture = "/uk/co/toomuchminecraft/battlefoxcox/textures/entities/horse.png"; this.setSize(0.9F, 0.9F); this.getNavigator().setAvoidsWater(true); float var2 = 0.25F; this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 0.38F)); this.tasks.addTask(2, new EntityAIMate(this, var2)); this.tasks.addTask(3, new EntityAITempt(this, 0.25F, Item.wheat.shiftedIndex, false)); this.tasks.addTask(4, new EntityAIFollowParent(this, 0.28F)); this.tasks.addTask(5, new EntityAIWander(this, var2)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); } /** * Returns true if the newer Entity AI code should be run */ public boolean isAIEnabled() { return true; } public int getMaxHealth() { return 20; } protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, Byte.valueOf((byte)0)); } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) { super.writeEntityToNBT(par1NBTTagCompound); par1NBTTagCompound.setString("OwnerName", this.ownerName); par1NBTTagCompound.setString("HorseName", this.horseName); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) { super.readEntityFromNBT(par1NBTTagCompound); this.ownerName = (par1NBTTagCompound.getString("OwnerName")); this.horseName = (par1NBTTagCompound.getString("HorseName")); } /** * Returns the sound this mob makes while it's alive. */ protected String getLivingSound() { return null; } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return null; } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return null; } /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a horse. */ public boolean interact(EntityPlayer par1EntityPlayer) { ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem(); if (super.interact(par1EntityPlayer)) { return true; } else if (!this.worldObj.isRemote && par1EntityPlayer.getEntityName().equalsIgnoreCase(ownerName)) { par1EntityPlayer.mountEntity(this); return true; } else { this.setBeenAttacked(); return true; } } /** * Returns the item ID for the item the mob drops on death. */ protected int getDropItemId() { return Item.leather.shiftedIndex; } /** * Drop 0-2 items of this living's type */ protected void dropFewItems(boolean par1, int par2) { int var3 = this.rand.nextInt(3) + 1 + this.rand.nextInt(1 + par2); for (int var4 = 0; var4 < var3; ++var4) { if (this.isBurning()) { this.dropItem(Item.porkCooked.shiftedIndex, 1); } else { this.dropItem(Item.porkRaw.shiftedIndex, 1); } } } /** * Returns true if the horse is saddled. */ public boolean getSaddled() { return true; } /** * This function is used when two same-species animals in 'love mode' breed to generate the new baby animal. */ public EntityAnimal spawnBabyAnimal(EntityAnimal par1EntityAnimal) { return new EntityHorse(this.worldObj, this.ownerName); } }
September 21, 201212 yr You have to make a constructor with only the World parameter, like this: public EntityHorse(World par1World) { super(par1World); // YOUR CODE } Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
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